PyWeek - Plague - feedback

Fun Prod Inno Disq N/W Comments
3 5 4

Great idea! It was just a bit difficult to tell how the plague actually spread. I often didn't
notice it past my defenses until it was too late. I definitely would have liked counters rather
than the advisor popping up telling me metrics I couldn't distinguish. The pixel art is
awesome, bot the characters and the heads at the bottom. Music is great too. I'm really
thankful for the tutorial (though I'm not sure I learned everything I was supposed to).

3 4 4

A plague on all the houses!

3 4 4

Gameplay isn't bad, although the interface is somewhat unintuitive, and it's hard to get a
good sense of how well one's doing from the available information.

Nice production values, and interesting idea.

3 5 4

The music and theme are all spot-on. Very nice job on the voice acting and art. Two main issues I
had with the game: first, it does the sim city 4 thing of only displaying random civilians to
represent larger numbers in that area. But since the civilians were popping in and out of
existence it was very difficult to track down who was spreading the plague and where. I'd have
preferred to just have a dozen or so persistent road-travelers who spawn at houses and despawn
at other houses, making the full trip in between. Blocking cities is both too powerful and
unpredictable. If a city with plague was blocked from all exits, it'd still manage to spread
the plague outside it. The dominant strategy regardless seemed to be to block off all the exits
of the major cities and wait out the timer. Timer-wise. The game would've benefited greatly
from both a pause button and a speed time button. At the start of the round I'm desperately
trying to find all my doctors and get them in the right positions before plague gets into my
large cities. But after that it's just waiting for 2+ minutes not doing a whole lot. Still, nice
game.

3 4 3

Not exactly my type of game or graphic style, but it's well made and might be fun for someone
else.

3 3 3

It's very hard. I couldn't complete the first level. I don't get any clear feedback on how the
doctors' orders are working, which makes it hard to understand how I should change my
approach.

3 4 4

Really nice work but I found it pretty difficult. I went through tutorial but then not able to
survive level 1.

3 4 3

nice done, although I only could beat level 1

1 1 1 yes

I am totally not getting this game. Even tutorial doesn't describe what shall I do.

3 5 3

gameplay options seem a bit limited, you just set up your guys and watch. The old school
graphics and dialogues are really nice. I found the game a bit short, although having a well
designed in game tutorial was a brilliant addition

3 5 4

Nice game, pretty graphics and excellent production values/polish. Seemed very hard to win …
the only strategy that worked for me was to just block off major towns as quick as possible …
seemed like burning and cleansing did very little. Seemed like there wasn't much strategic
complexity to the game, but then maybe I was missing something?

4 5 4

Funny game, I really like it even if i can't beat the last level. I am sure if you had more time
could be perfect. I had some evil pleasure for burning the infected village :D

2 4 3

I'm not a fan of the trial-and-error gameplay, and the tutorial should have pointed out what a
doctor looks like, as it wasn't obvious to me until it was too late. The graphics and music is
great, though.