Fun |
Prod |
Inno |
Disq |
N/W |
Comments |
3 |
5 |
2 |
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Nice and polished, with good pacing. The handling seemed pretty smooth, but I had a weird movement glitch: most of the time when I held down left or right, I either didn't turn or stopped turning after only part of a full rotation. I'm on Ubuntu, if that makes a difference. |
4 |
4 |
3 |
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Very nice. Happy to see that you worked on some of the points I mentioned on your diary :)
Some ideas if you want to further improve the game: Add indicators that show how many ships each side still has in the current round. Add an indicator to the next enemy ship, if you don't see one on the screen. Maybe add the possibility to change to a different ship without dying. Add a menu that shows which ships have which properties. Maybe even have the possibility to configure the composition of ships in your fleet.
The graphics are very impressive.
Some negative impressions I had: Sometimes I got the feeling I couldn't shoot while rotating the ship.
I still couldn't manage to get 3 wins. I always lost after getting two wins, and won the next round again and would keep switching from 1 to 2 wins. Fortunately you can change the neccessary wins to 2 :) |
3 |
4 |
1 |
yes |
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While I'm happy to interpret the theme very broadly, I feel this takes it too far, and the game has nothing to do with the theme, hence DQ. Aside from that: Reminds me of xpilot, but with much better graphics. |
3 |
2 |
2 |
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It runs at 1 frame-per-second on my system, so it's not enjoyable. But I imagine it's good fun when it runs smoothly. I don't think it's a very good fit for the theme. It's like naming one of your variables "one_room" and claiming that provides a connection to the theme. |
3 |
5 |
3 |
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Good game |
5 |
4 |
4 |
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This was a pretty fun game to play! The graphics and sound were all nicely done, and the game itself worked well as both a one and a two player game (at least from my experience). :) |
3 |
4 |
3 |
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Looks great. |
1 |
1 |
1 |
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yes |
I could not run the game. Here is what I got after run pacewar.py with python3 on Ubuntu 14.04: Traceback (most recent call last): File "pacewar.py", line 1297, in main() File "pacewar.py", line 1212, in main bbox_y=-17, bbox_width=33, bbox_height=33) File "/home/steven/Documents/PyWeek/Test/pacewar-1.4/sge/Sprite.py", line 346, in __init__ raise IOError(msg) OSError: Files for sprite name "Spaceship14" not found. |
4 |
4 |
3 |
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Nice menu, good point for the control settings and the controller support. Also good to have one player and two players modes. Plus the background transparency effects look great! |
1 |
1 |
1 |
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yes |
Utilizing python2, failed to run the game due to my own personal lack of knowledge : / |
4 |
4 |
3 |
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pew pew Awesome splitscreen multiplayer. Would have loved different types of pews and different abilities on the different ships. Would have probably been a pain to balance though. Fun stuff! Really reminds me of a game called Ares for the Macintosh. It would have been a little bit more familiar with a lower acceleration and a higher top-speed, 'feels' a little more spacey than instant large accels. |
4 |
4 |
3 |
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Nice graphical overlays for the space and nice ships. I particularly liked the motion of the ships which felt quite unique and natural. It probably needs a radar or something to help orient the player and show where the enemy ships are because after a while it became a bit of a hide and seek game! Nicely done shooter. |
4 |
4 |
3 |
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Nice graphics, music, cool concept. Well implemented experience, ship AIs etc. Not sure if I agree with meeting the theme "One Room". |
2 |
3 |
2 |
yes |
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Average space shooter, but pretty slow on my machine. Doesn't follow the theme. |
1 |
1 |
1 |
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yes |
Got some syntax error, maybe because I don't have python 3? Please consider making windows/OSX builds next time. Pygame 1.9.1 works for me. |