PyWeek - Myskolaget - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
---|---|---|---|---|---|
1 | 2 | 2 | - |
||
2 | 2 | 2 | Congrats on getting a finished game. A tutorial round would make the game easier to |
||
1 | 1 | 2 | I didn't really understand the mechanics and what was needed to win. |
||
1 | 1 | 2 | I was falling asleep playing this game. I managed to win, but I have no idea how I won. I guess it |
||
2 | 2 | 3 | Not bad for a game written under such tight time constraints. Much of the impression of the |
||
2 | 1 | 2 | I think the game was a bit overcomplicated. Simplifying the game but improving the |
||
1 | 1 | 3 | Text-based card game sounds innovative. |
||
3 | 1 | 2 | I would have liked an indication of the score up to that point in the game. In the end I find it is |
||
2 | 1 | 3 | I like what you did with the little time you had. It is an interesting concept, for which I More story or drama worked into the card play, even in the form of text, would have helped I am certain I would have had a lot more fun if there were graphical elements, nice art, sfx. I Please accept this as constructive feedback. It would be great if you developed this further, |
||
1 | 2 | 3 | I've seen a few card game entries here and in Ludum Dare. It's pretty much impossible to make |
||
2 | 2 | 4 | Not bad for 10 hours! Could have done with some in-game explanation of the rules and tougher |
||
1 | 1 | 3 | this game requires a lot of imagination to play it :-) |