PyWeek - Moon Blasters - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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1 | 1 | 1 | Incomplete to the point that I can't really rate it. |
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1 | 2 | 1 | Yep, little bit incomplete. The physics works well! |
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2 | 2 | 2 | Nice idea. |
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1 | 2 | 3 | Hard to say what the game could have been. Alt for fire was a poor choice, it doubles as a system |
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2 | 2 | 2 | I hope you have better luck next time with your time constraints! |
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2 | 2 | 3 | The implementation of movement and gravity shows promise, but the lack of gameplay is |
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1 | 2 | 1 | Seems like a good foundation. The low gravity and the inability to manipulate your motion |
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1 | 2 | 2 | Pity this game is incomplete. |
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1 | 2 | 2 | There wasnt enough going on to be show the idea behind it |
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2 | 3 | 2 | Sweet music! It did seem like the foundations of an interesting game. |
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1 | 1 | 1 | Not finished... |
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1 | 1 | 1 | Nice effort! |
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1 | 2 | 2 | Shame you didn't get to implement enemies, as it is there's not much to do. |
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2 | 1 | 2 | not finished game. hard to judge. |
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1 | 1 | 2 | You can move and listen to music. Shooting crashes. |
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2 | 2 | 2 | This is probably the best score I've ever given to a game this unfinished. I like the movement |
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1 | 2 | 2 | This looks like it could be an interesting game. I like the vector graphics. It is interesting |
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2 | 3 | 2 | Hopefully you can complete a game next Pyweek. For me, if I pressed "ALT" to fire, the game would |