PyWeek - master47-2016-2 - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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4 | 5 | 4 | Interesting idea. It took some getting used to, but once I got into the flow it got pretty fun. I |
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4 | 4 | 3 | This was fun! It does get a little repetitive eventually though, but it's a nice game. The |
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3 | 3 | 3 | Nice work. |
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3 | 4 | 4 | I like shooting code at moving targets. I do that a lot these days. |
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4 | 3 | 4 | This is a very promising concept! My suggestions for improvement: * a single key to cycle |
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3 | 3 | 4 | well done entry, although the gameplay gets a bit boring after a while |
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3 | 3 | 3 | OK game. Concept has promise, but the game is at times annoyingly fiddly. |
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1 | 1 | 1 | Forced fullscreen: no one likes that. There were a lot of keys to remember … you should have had a |
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2 | 3 | 2 | Quite a nice idea and well implemented but it started way too slow. I had to wait a long time for |
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3 | 4 | 3 | (Several Species of Small) Lawnmower Robots Helping At A Garden Exhibition (and Grooving Together with a Pict) Cute concept. It needed a bit more. Alas, if you had more time you could have added some new Nice music and visuals make a nice atmosphere. You obviously took some care here. Left me thinking...what, hackers got nothing better to do than harass autonomous lawnmower |
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2 | 3 | 3 | Cool. |
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2 | 3 | 3 | How many lawnmowers does a garden exhibition need? |
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1 | 2 | 2 | Not so clear on the victory conditions. |
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3 | 3 | 4 | well, I am not sure I get the author's idea to play the game. It is seemed an easy game, well , the |