PyWeek - Lua Sucks! - feedback
mit-mit
discretegames
Probably my favorite game of the solo entries, just for the potential it could have. My style of game.
Thank you for adding checkpoints.
Though the cop focus was weak 🤔
yanigisawa
It's cool that you put it together so quickly. I don't see how it integrates the "cops" theme though.
fireclaw
Well, I'm not sure how the cop theme is integrated here but anyways. It's a very simple game but also challenging, especially when the "player" hit box hits the red squares when just sliding along the gray ones. It had some nice level setups and was overall ok to play.
Cosmologicon
Good challenging layouts and good exploration of the mechanics. I wish the controls were a bit more forgiving. The deaths felt unfair when I was having trouble with the controls, but when I could map out a series of directions I could hit and run into gray walls and be safe, I had fun! I couldn't beat the "LOL" level and I stopped around -160 lives.
speedlimit35
A classic maze game but too challenging/hardcore because of the level design. This game requires absolute perfect positioning in order to avoid the red. Thus, when I played, I ended up getting stuck on level 8 with -199 lives...
doodletaco
This game felt pointlessly difficult, in addition to the controls being particularly finicky.
Pretty fun game, although a little bit hard :) ... I like that at least the turn around time after dying is very short so it's not too frustrating to die over and over again (a bit like Celeste or something). I didn't really get how this was associated to the theme? and why all the Lua hate? :) Lua is a lovely little programming language :)