PyWeek - The Incredible Gothenburg Linebackers - feedback

Fun Prod Inno Disq N/W Comments
1 1 1 yes

It segfaults for me after the title screen. I'm on Ubuntu.

4 3 4

Good Job!

3 3 3

4 4 4

The music suited the mood of the game. Interesting and well planned gameplay .

3 2 3

Pixelation get!

2 4 3

... good intro screen..

1 1 1 yes

on my 64bit system I can't get pyBox2d installed: "Box2D/Box2D_wrap.cpp: In function
‘int32 b2Joint___hash__(b2Joint*)’: Box2D/Box2D_wrap.cpp:3546: error: cast from
‘b2Joint*’ to ‘int32’ loses precision". In a 32bit virtual, your game crashes at
startup with the following stacktrace: Traceback (most recent call last): File
"/usr/lib/python2.6/", line 122, in _run_module_as_main "__main__", fname,
loader, pkg_name) File "/usr/lib/python2.6/", line 34, in _run_code exec code in
run_globals File "/home/c/Desktop/minescape/lib/minescape/", line 496, in
class MyContactListener(b2ContactListener): NameError: name 'b2ContactListener' is
not defined

4 4 3

Nicely done. Besides i cannot see a connection to the theme, it was fun too play. I like physic based gameplay and the style was minimalistic and suits the game quite well. I was a little bit distracted in the second level as i climbed the ladder and tried to build a ramp for about 5 minutes, before i realised that maybe there is another way too the exit. Also i really like your main screen but it's graphicsstyle is completly different to the rest of the game. This is not a major flaw, but just a little thing i recognized.

3 5 5

Pretty game, and great idea, like the physics and the two controllable characters. Didn't get passed second level though, goal is unclear.

3 4 3

Basic concept is good but you need some more well thought-out levels. Maybe you should be able to freely look around on the map. It's a little frustrating if you get to point B just to find out that you screwed up the level and must restart again.

3 3 4

Nice puzzles!

2 3 2

It looked very promising by the screenshot but did not deliver on playing it. I think the
intention was to provide a set of physics based puzzles. But it is marred by bad puzzle design
that results in many unwinnable situations and is utterly spoiled by the lack of a "restart
level" function. Restarting the whole game because of a missed jump does not lead to

3 3 4

Nice idea

1 2 1