| Fun | Prod | Inno | Disq | N/W | Comments | 
| 4 | 4 | 5 |  |  | This is a very clever idea and it's a great example of something simple and minimal that stillworks very well. The picture effects and the fact that it gets lots of words right are pretty
 cool! I also like that it is replayable with different rules, although I guess at some point the
 rules start repeating. I wanted to see all of the rules, so maybe it would be better structured
 as levels. Anyway, that's a minor digression, you made a really nice game!
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| 3 | 3 | 5 |  |  | Wow, really creative! An impressive array of words recognized, though of course it didn't geteverything. The secret rules could have used a little more variety. I especially found
 plodding through the alphabet to be tiresome. But there's only so much you can do without
 making them really obscure, I suppose. Since you have images of so many things, one idea that
 might work well is to give an example of a green thing instead of a text hint. I had some fun not
 even playing, just entering "A" repeatedly and seeing what images came up.
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| 3 | 2 | 5 |  |  | I dunno how you did it, but the word-to-image effect is very cool. I have no idea how I guessed thefive things right off the bat. Unfortunately without anything to cue, lead, or prompt me I
 could only guess at words and see if an image comes up. It was fun while the novelty lasted. I hope
 you decide to do more with this.
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| 2 | 3 | 3 |  |  | I have read the whole readme, but I'm missing the point of guessing random words linked with ahidden abstract rule...
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| 4 | 3 | 5 |  |  | this game tested my knowledge of English, is very fun. | 
| 4 | 4 | 4 |  |  | The idea is really cool, and the graphics and musics are nice. My only remark would be that anyword is accepted, even non-existing ones.
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| 4 | 3 | 4 |  |  | Fun, but the learning curve is "Hard to pick up, easy to master" so only fun for a little bit. | 
| 5 | 5 | 5 |  |  | Great idea. Great game. | 
| 4 | 3 | 4 |  |  | Refreshing new game idea. The drawings were not good, but funny :) The game did not check if theentered words existed. You may look into using a wordlist / dictionary to only allow actual
 words. The presentation of the images on the screen is very impressive. On the whole: good job!
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| 3 | 4 | 5 |  |  | Quite fun to play, good production values, nice, simple concept … tried two and found onefairly easy, the other a bit hard. Needs to have multiple hints for when you get lots and lots of
 wrong answers ...
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| 4 | 4 | 5 |  |  | This is a very interesting game concept and I was really amazed at all the words that haddrawings. I think that the first 15 words I put in there had an appropriate picture. I really
 liked the visual effect of doing the drawings - it really felt like they were being drawn in
 response to my typing. Really great idea - I'd like to see where this could go as a full game!
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| 1 | 1 | 1 |  | yes | julian@julian-laptop-QAT10:~/Downloads/pyweek19/pyweek-lightswitch-1.2$ pythonrun_game.py Traceback (most recent call last): File "run_game.py", line 329, in
 game.Loop() File "run_game.py", line 205, in Loop pygame.display.set_mode((WIDTH,
 HEIGHT), pygame.OPENGL | pygame.DOUBLEBUF | pygame.HWSURFACE) pygame.error: Couldn't
 find matching GLX visual
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| 3 | 3 | 5 |  |  | This was a really cool idea and I loved the dissonance, for example when I typed "granola" I got ahandgun. But for a surprising number of other things I typed I actually got a picture of that
 thing. But I'm not totally sure what qualifies as a "good" and "bad" guess, because I got by on
 some pretty gibberish guesses. Could use some feedback.
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| 1 | 3 | 2 |  |  | I could not figure out the theme and i spent a lot of time trying and the hints were not help full. | 
| 4 | 4 | 5 |  |  | I LOVED this game. This is something that could be taken for modern art - I had a lot of fun tryingto figure out the patterns and throwing out random combinations of letters that would still
 unlock the rooms. The drawings generated were a lot of fun. Very unique ideas going on in this
 game. Nice work!
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