Fun |
Prod |
Inno |
Disq |
N/W |
Comments |
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just a blank screen |
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python run_game.py Traceback (most recent call last): File "run_game.py", line 16, in <module> main.main() File "/home/facundo/juegos/pyweek/robocute/lib/main.py", line 44, in main scene.draw(camera) File "/home/facundo/juegos/pyweek/robocute/lib/robocute/scene.py", line 237, in draw self.mice.draw(graphics) File "/home/facundo/juegos/pyweek/robocute/lib/robocute/layer.py", line 49, in draw g.x = node.x AttributeError: 'Mouse' object has no attribute 'x'
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Shows the screen for a split second and then goes black. Nothing I do can make the screen refresh. There are no error messages. Vista, py2.5. All other pyglet games I have tried work for me. I get input debug messages when I click the mouse around the screen. Also the game crashes if the mouse isn't in the window when the game loads:
Traceback (most recent call last): File "run_game.py", line 16, in <module> main.main() File "C:\Users\saluk\Downloads\pyweek6games\robocute\lib\main.py", line 44, in main scene.draw(camera) File "C:\Users\saluk\Downloads\pyweek6games\robocute\lib\robocute\scene.py", line 237, in draw self.mice.draw(graphics) File "C:\Users\saluk\Downloads\pyweek6games\robocute\lib\robocute\layer.py", line 49, in draw g.x = node.x AttributeError: 'Mouse' object has no attribute 'x' |
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pyweek is about games.. where is it? where are the robots? |
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you did some really cute graphics and a nice mario party clone. |
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Sorry, I just got a black screen. Looks like you're doing a lot of work on it though, so good luck! |
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Screenshot looks great but it wouldn't run. |
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[nercof] [~/Juegos/pyweek6-games_04-07-2008/instaladores/robocute]$ python run_game.py Traceback (most recent call last): File "run_game.py", line 15, in ? import main File "/home/nercof/Juegos/pyweek6-games_04-07-2008/instaladores/robocute/lib/main.py", line 13, in ? from robocute.scene import Scene File "/home/nercof/Juegos/pyweek6-games_04-07-2008/instaladores/robocute/lib/robocute/scene.py", line 25 class Reader(): ^ SyntaxError: invalid syntax [nercof] [~/Juegos/pyweek6-games_04-07-2008/instaladores/robocute]$
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Did not work, sorry. Fixed the mouse error thing, also copied a non-demo stage over the demo, but I couldn't figure out how to play. Nice graphics tough. Keep going! |
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Cute, and beautifully made, but a little short on actual game. |
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Screenshot looked cool, but when I ran it all I got was a black screen. |
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Very cute indeed, but seems to be almost completely lacking in gameplay as yet. Is there really nothing to do but roll the dice? |
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crashes as outlined in the bug report on google code. |
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Good job on the engine! You did a great job of using Dan's sprites, and I love the flexible dialog system that you have. It looks like the system you put together has quite a bit of potential, and while I'm sorry to see that you didn't get more done, I'm still impressed with the framework that you put together. I'd like to see more of this. :) I dunno' if there was more of a point to the game or not, but I rolled the dice until I collected all of the green gems, but nothing happened. Ah well -- we ran out of time too, and I'm sure that's what happened to you. All the same, good job! :) |
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Traceback:
ra@tachikoma:~/Desktop/pw6/kfed1/robocute$ python2.5 run_game.py Traceback (most recent call last): File "run_game.py", line 16, in <module> main.main() File "/home/ra/Desktop/pw6/kfed1/robocute/lib/main.py", line 44, in main scene.draw(camera) File "/home/ra/Desktop/pw6/kfed1/robocute/lib/robocute/scene.py", line 237, in draw self.mice.draw(graphics) File "/home/ra/Desktop/pw6/kfed1/robocute/lib/robocute/layer.py", line 49, in draw g.x = node.x AttributeError: 'Mouse' object has no attribute 'x'
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File "run_game.py", line 16, in <module> main.main() File "...pyweek6-games_04-07-2008/robocute/lib/main.py", line 44, in main scene.draw(camera) File "...pyweek6-games_04-07-2008/robocute/lib/robocute/scene.py", line 237, in draw self.mice.draw(graphics) File ".../pyweek6-games_04-07-2008/robocute/lib/robocute/layer.py", line 49, in draw g.x = node.x AttributeError: 'Mouse' object has no attribute 'x' |
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Could not get it running:
Traceback (most recent call last): File "run_game.py", line 16, in <module> main.main() File "/home/.../Desktop/pw6/kfed1/robocute/lib/main.py", line 44, in main scene.draw(camera) File "/home/.../Desktop/pw6/kfed1/robocute/lib/robocute/scene.py", line 237, in draw self.mice.draw(graphics) File "/home/.../Desktop/pw6/kfed1/robocute/lib/robocute/layer.py", line 49, in draw g.x = node.x AttributeError: 'Mouse' object has no attribute 'x'
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I really didn't understand the game of if was even finished :( What about the robot theme?
Production is quite good and art is really cute. |
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Table game, it's not funny |
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Where is the robot???? |
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and the robot???? |
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I just got a black window. |
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I get the black screen error on windows, and I got the mouse has no x error on mac, but after fixing the mouse error I was able to play - but the debug level is boring and I don't have any idea howI'm supposed to look at the actual game levels, like the ones in the screenshots? I *love* the graphics - they are totally awesome, extremely good job on them! they are so appealing.. I don't see any robotness in anything (except maybe the antenna?) but I guess maybe you explore it later? The rolling is an interesting idea, very mario party - sadly I happen to find the board game parts of mario party to be the most unfun game experience you can find on consoles - so without being able to see what greatness you tacked onto simply rolling a die and moving, I figure I have to judge it accordingly... |
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Crashed. |
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$ python2.5 run_game.py Traceback (most recent call last): File "run_game.py", line 16, in <module> main.main() File "[...]/robocute/lib/main.py", line 44, in main scene.draw(camera) File "[...]/robocute/lib/robocute/scene.py", line 237, in draw self.mice.draw(graphics) File "[...]/robocute/lib/robocute/layer.py", line 49, in draw g.x = node.x AttributeError: 'Mouse' object has no attribute 'x'
I try to fix this by adding these methods to Mouse.__init__, but then all I get is a blank screen.
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I was not able to start this game - just got a black screen and a "[...]not responding" after a while.. - ReadMe was not completed, so it was not helpful in determining if I'm missing a dependency |
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It was difficult to get it to run, and there wasn't much to do, but it was *definitely* cute. Especially when I learned how to load the non-debug level. I hope you finish this. It has potential. |
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DQ Reason: Didn't incorporate the theme I played for about twenty minutes, collecting the green gems, hoping something robotic would happen. (the last one took the longest) Once I had them all, nothing happened. All I could do was roll the dice to wander around an empty stage. |