PyWeek - #knuckledraggers - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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2 | 3 | 3 | I liked the attack system. |
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2 | 4 | 2 | I like the ASCII art and the plot, but the game is really very simple. Also, I don't see how it fits |
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1 | 4 | 3 | Really nice style. There's not a lot to the gameplay, of course, but the polish is pretty |
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3 | 4 | 3 | small, text heavy game |
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3 | 3 | 3 |
Production was very limited, although ASCII art approach was interesting. Gameplay was rather shallow, and could have used a bit of explanation, rather than the first Lack of variation hurts the fun score as well. |
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2 | 3 | 2 | Very old school. |
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3 | 3 | 5 | the game is not hard to play, I think the ascii art in this game is really great! I want to know how |
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2 | 4 | 2 | The graphics are nice and consistent but the gameplay is very repetitive. The storyline is |
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4 | 5 | 3 | Super cool retro vibe to the game, really like the text-based adventure, liked the ascii |
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2 | 3 | 4 | Nice ascii art but it came to short on gameplay. I also miss some visual representations of the |
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3 | 3 | 3 | Not really fun but the game is complete, i like a little bit the story. Short enough to be not |
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2 | 4 | 3 | The gameplay is very dull; just a bunch of timing exercises. I like the effort put into the |