PyWeek - JRA31 - feedback

Fun 2 Prod 3 Inno 4

PyTM30

Pygame doesn't widely support mp3s so I had to convert to ogg and edit the source to get it to run. It seems very buggy, at first the red car didn't move at all, once I figured out the weird stepping, move on release movement I managed to spin it and then it would move very slowly. It's a cool idea but it needs some work.

Did not work

discretegames

Was unable to load an mp3 file.

Did not work

fireclaw

Seems there was some problem with the audio loading.

pygame 2.0.1 (SDL 2.0.14, Python 3.8.6)
Hello from the pygame community. https://www.pygame.org/contribute.html
Traceback (most recent call last):
File "run_game.py", line 16, in <module>
game.GameWindow()
File ".../PIT Stop/pyweek31-pit-stop-1.0/pyweek31-pit-stop-1.0/gamelib/game.py", line 48, in __init__
self.restart = self.end_screen(self.game())
File ".../PIT Stop/pyweek31-pit-stop-1.0/pyweek31-pit-stop-1.0/gamelib/game.py", line 55, in game
game = Game(self.screen, self._sound_on, level=self._level)
File ".../PIT Stop/pyweek31-pit-stop-1.0/pyweek31-pit-stop-1.0/gamelib/game.py", line 228, in __init__
self._engine_start_sound = pygame.mixer.Sound(config.ENGINE_START)
pygame.error: Unable to open file 'data/car_start.mp3'

Did not work

Chard

Executing `python run_game.py` crashed immediately:
```
Traceback (most recent call last):
File "/home/richard/pyweek/31/pit-stop/pyweek31-pit-stop-1.0/run_game.py", line 16, in <module>
game.GameWindow()
File "/home/richard/pyweek/31/pit-stop/pyweek31-pit-stop-1.0/gamelib/game.py", line 48, in __init__
self.restart = self.end_screen(self.game())
File "/home/richard/pyweek/31/pit-stop/pyweek31-pit-stop-1.0/gamelib/game.py", line 55, in game
game = Game(self.screen, self._sound_on, level=self._level)
File "/home/richard/pyweek/31/pit-stop/pyweek31-pit-stop-1.0/gamelib/game.py", line 228, in __init__
self._engine_start_sound = pygame.mixer.Sound(config.ENGINE_START)
pygame.error: Unable to open file 'data/car_start.mp3'
```

Fun 3 Prod 4 Inno 3

DR0ID

steering was a bit strange (didn't know that car can jump sideways when standing still :D )

Fun 2 Prod 2 Inno 3

speedlimit35

The game was a bit challenging because of the limited control of the police car. The police car could only go up, left and right moving a set distance every time. I had a hard time positioning the police car to turn the red car enough. Also, the game was a bit incomplete.
congrats for your first time submitting to a game jam!

Fun 3 Prod 3 Inno 3

mit-mit

I learnt a lot more about a PIT manoeuvre than I knew before :) ... this was an interesting idea for a game: The graphics looked nice and clean, and it was nice to have all the UI text and sound effects to add to the production values, but there wasn't really a lot to do. It could have been improved perhaps by having slightly more realistic car physics, like arrow keys turn the car rather than just translate it horizontally in a sideslip kind of way: that way you could actually control your approach angle to maximise the induced torque on the getaway car. It could be even better also if the getaway car was actively trying to avoid you or perhaps there is other traffic in the road, which would add some depth and challenge to the game: maybe something to build on post-competition: congrats on finishing your first game jam game!

Fun 3 Prod 3 Inno 3

RicBin

It's fun the first time, it lacks incentive to keep playing. It's confusing at first, I thought you had to straighten the car not tilt it.

Fun 3 Prod 3 Inno 5

Green_boyY

I would have loved to be able to hold down the arrow keys to move and not press them repeatetly.

Fun 3 Prod 3 Inno 4

MasterPice

interesting game

the speed should maybe be with velocity and acceleration
and the sideways movement is a bit hard to control