PyWeek - Brandon Hinds - feedback

Fun Prod Inno Disq N/W Comments
2 3 2

Nice little game, pretty fun for a while. Would be nice to see a way to recover weapons, because
later in the game you are stuck with a slow-reloading weapon. (By the way, you shouldn't use
images from copyrighted characters in your game, both in general and especially in Pyweek,
and you should add the licensing of any asset that you use.)

2 4 3

not sure when this game should end... or is it just about the highscore?

2 3 3

Weapons don't recharge fast enough to keep up with the spawn rate.

3 3 3 yes

Entry uses copyrighted artwork.

3 3 3

Nice weapons.

3 4 3

Not as much gameplay as I was hoping but the graphics are really great. I'm a bit worried that
your game used sprites based on copyrighted material (Naruto) and that in addition the
sprites aren't attributed to whoever created them (maybe that is you, but its not clear from
your README).

2 2 2

I played until I ran out of ammo for all abilities and then couldn’t do anything.

3 3 2

Quite a nice game with some good promise. There are a couple of things that would really
increase the fun. Firstly the weapons all basically do the same thing as far as I can tell so they
just work as "ammo" buckets without really impacting the gameplay too much. Secondly the AI is
a bit too random and there is a flaw where if you stand off to the left then you can easily just
shoot continuously and kill the enemies. Having some of the AI's have a slightly different
attack pattern would really help with that. Still it is a fun game.

2 1 2

I like the three kinds of weapons, and the enemy motion is erratic enough to make it
interesting, but some more progression of difficulty or goals would be welcome. My high score
was 48. Unfortunately I have to give you 1/5 on Production because of the copyrighted
graphics. I could have given 2/5 if you'd just used squares as long as you made it yourself.
Looking forward to your next entry!

3 2 2 yes

The actual game has promise as a simple arcade game, but the connection to the theme is weak.

According to the github logs, you did most of the development work before the start of pyweek.
That is very much against the rules.

There's no source given for the artwork or sounds used,which is also a problem.

Because of these issues, I'm forced to DQ this entry.

3 3 3

This game was created before pyweek 22....

3 3 3

Fun.

2 2 2

Fortunately, these are the "mill around in the middle while you stand to one side and slaughter
them" variety of barbarian invaders.

3 3 3

The music and sound are good!