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Comments |
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Most inspiring concept. |
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I have to say, this is one of the more inventive examples of procedural content I've seen in a game. I defeated all of the ghosts and collected all of the folios and pages, but then I was stuck with trying to get all the pages of several plays I'd never read in order without, as far as I could tell, any feedback on whether any of them were right. |
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Fairly fun running round and grabbing things but the awkward text and interface for exchanging pages in folios made it not worth finishing |
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I'm... not sure what to say, really.
Unfortunately, I'm not familiar with all of Shakespeare's works, so I was only able to arrange the pages through trial and error, greatly sapping the fun potential of this game.
I liked the attention to detail in the help menu and interface look-and-feel, but loathed the clickiness of it all.
The lacking artwork didn't help matters much, either. |
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Fun concept |
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A great idea! Would've liked a fullscreen option. |
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You must really like Shakespeare. This was a very innovative game. I like how you integrated trivia into a storyline. I wonder if it could be done with broader topics, is all. |
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As I don't know enough Shakespear works (additionally, the English ones) this game is quite impossible for me - I won against all those halluzinations by guessing and trying around which page might be right - but putting these into the right order? I knew nearly all titles but had no idea where which character was from and far from that: In what order these pages needed to be ._. - so no fun for me - nice idea, though! |
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To order pages without numbers one should know the text pretty well. :) |
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Very interesting premise. Crashed on the first run with a file name error (had to rename it). But then it froze after trying to write the first page (after sitting). Don't know what happened. |
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The only criticism I can think of is that it's too hard to see where you can enter the staircase and that my knowledge of shakespearean writings is limited to Macbeth (thanks to school) and Romeo & Juliet (thanks to Hollywood). It's almost an educational game. But I gave up because it's just too hard if you have no idea about the plays and don't want to read several books just to play through a game. ;-) |
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I would like to come back and play this again sometime. |
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had to hack the 'ru' file open setting to get it to work. |
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the bugfix version still gives me this: D:\Downloading\pyweek-9-all\greg_pw9\PyWeek9-0.2>run_game.py Traceback (most recent call last): File "D:\Downloading\pyweek-9-all\greg_pw9\PyWeek9-0.2\run_game.py", line 12, in import main File "D:\Downloading\pyweek-9-all\greg_pw9\PyWeek9-0.2\Game\Code\main.py", lin e 21, in from shell import HIIWShell File "D:\Downloading\pyweek-9-all\greg_pw9\PyWeek9-0.2\Game\Code\shell.py", li ne 21, in from credits_screen import CreditsScreen File "D:\Downloading\pyweek-9-all\greg_pw9\PyWeek9-0.2\Game\Code\credits_scree n.py", line 24, in credits = load_credits() File "D:\Downloading\pyweek-9-all\greg_pw9\PyWeek9-0.2\Game\Code\credits_scree n.py", line 20, in load_credits f = open(resource_path("text", "credits.txt"), "ru") IOError: [Errno 22] invalid mode ('ru') or filename: 'D:\\Downloading\\pyweek-9- all\\greg_pw9\\PyWeek9-0.2\\Game\\Resources\\text\\credits.txt' D:\Downloading\pyweek-9-all\greg_pw9\PyWeek9-0.2>run_game.py Traceback (most recent call last): File "D:\Downloading\pyweek-9-all\greg_pw9\PyWeek9-0.2\run_game.py", line 12, in import main File "D:\Downloading\pyweek-9-all\greg_pw9\PyWeek9-0.2\Game\Code\main.py", lin e 21, in from shell import HIIWShell File "D:\Downloading\pyweek-9-all\greg_pw9\PyWeek9-0.2\Game\Code\shell.py", li ne 21, in from credits_screen import CreditsScreen File "D:\Downloading\pyweek-9-all\greg_pw9\PyWeek9-0.2\Game\Code\credits_scree n.py", line 24, in credits = load_credits() File "D:\Downloading\pyweek-9-all\greg_pw9\PyWeek9-0.2\Game\Code\credits_scree n.py", line 20, in load_credits f = open(resource_path("text", "credits.txt"), "ru") IOError: [Errno 22] invalid mode ('ru') or filename: 'D:\\Downloading\\pyweek-9- all\\greg_pw9\\PyWeek9-0.2\\Game\\Resources\\text\\credits.txt' D:\Downloading\pyweek-9-all\greg_pw9\PyWeek9-0.2>run_game.py Traceback (most recent call last): File "D:\Downloading\pyweek-9-all\greg_pw9\PyWeek9-0.2\run_game.py", line 12, in import main File "D:\Downloading\pyweek-9-all\greg_pw9\PyWeek9-0.2\Game\Code\main.py", lin e 21, in from shell import HIIWShell File "D:\Downloading\pyweek-9-all\greg_pw9\PyWeek9-0.2\Game\Code\shell.py", li ne 21, in from credits_screen import CreditsScreen File "D:\Downloading\pyweek-9-all\greg_pw9\PyWeek9-0.2\Game\Code\credits_scree n.py", line 24, in credits = load_credits() File "D:\Downloading\pyweek-9-all\greg_pw9\PyWeek9-0.2\Game\Code\credits_scree n.py", line 20, in load_credits f = open(resource_path("text", "credits.txt"), "ru") IOError: [Errno 22] invalid mode ('ru') or filename: 'D:\\Downloading\\pyweek-9- all\\greg_pw9\\PyWeek9-0.2\\Game\\Resources\\text\\credits.txt' D:\Downloading\pyweek-9-all\greg_pw9\PyWeek9-0.2>run_game.py |
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Provides a surprising amount of fun despite a clunky interface and my lack of expertise in Shakespeare's works! I managed to collect all the pages, but to put them in the correct order is beyond my abilities. The writing (and I mean yours) is well done! Stylistic and witty! This should be a great game for students learning about Shakespeare! |
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C:\games\pyweek-9-all\greg_pw9\HIIW-0.2\PyWeek9-0.2>C:\python26\python run_game. py Traceback (most recent call last): File "run_game.py", line 12, in <module> import main File "Game\Code\main.py", line 21, in <module> from shell import HIIWShell File "Game\Code\shell.py", line 21, in <module> from credits_screen import CreditsScreen File "Game\Code\credits_screen.py", line 24, in <module> credits = load_credits() File "Game\Code\credits_screen.py", line 20, in load_credits f = open(resource_path("text", "credits.txt"), "ru") IOError: [Errno 22] invalid mode ('ru') or filename: 'Game\\Resources\\text\\cre dits.txt'
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Got this error: IOError: [Errno 22] invalid mode ('ru') or filename: 'Game\\Resources\\text\\credits.txt |
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run_game returns this error: no module named main sample game returns:Traceback (most recent call last): File "C:\Users\MICHELE\Music\Nuova cartella\HIIW-0.2\PyWeek9-0.2\sample_play.py", line 96, in <module> main() File "C:\Users\MICHELE\Music\Nuova cartella\HIIW-0.2\PyWeek9-0.2\sample_play.py", line 83, in main path = sys.argv[1] IndexError: list index out of range >>>
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It's a little tricky to order all the pages without looking up the plays. The concept is interesting but the folio ordering interface is a little frustrating. Lots of potential to become a cool educational game. |
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The game seems unique, but it seems a bit hard to play at first. Visually it has some good ideas, but the unballanced colour harmony, and some disastrous drawings destroys the wish on making a game with a good visual presentation. |
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Overall, a very enjoyable game.
Since most people don't know Shakespeare well enough to order the pages within the folios, it might be a good idea to either not require ordering or to provide hints. I eventually resorted to grepping through the data files to find the correct order. On the other hand, a penalty for using the wrong page on an apparition would make combat more of a challenge. (Perhaps it tears the page and running out of ink or quills is a lose condition?)
My first few games were very confusing as I didn't know what the stairs were or how to use them. Perhaps an entry in the help window would be a good idea. |