Fun |
Prod |
Inno |
Disq |
N/W |
Comments |
3 |
4 |
4 |
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I think the irritation in controlling the ball movement lowers a lot the fun factor.<br> Would changing from contact normal physics to ortho-board physics, like in the entry villany of cat food inc be better?<br> It would eliminate much tedius angle adjust, and also the current entanglement problem, where sometimes after a movement the string would be glued over another string.<br> <br> Maybe my eyes, but the visual difference between crosses above-below looks too small. Maybe more dark string borders ?<br> <br> Music and a bit more of eye candy would do a lot for the general 'I like the game' feel. |
3 |
3 |
3 |
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So, I like your idea. And the graphics are nice too. :) But I did not pass for lvl 4, because the yarn knot together. And after four tries I did not continue anymore (a bit frustrating, you could say... *mau*) But in all the game is okay. :D |
3 |
4 |
4 |
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As with the pyweek entry - quite nice game :)<br> <br> What was a bit frustrating was the level with those many crossed over yarns (level 4 I think): It quite to often happened to me that I mistakenly rolled one yarn over another and then did not get both apart from each other again so I needed to restart the level - hng! >.< |
4 |
3 |
4 |
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Nice game, with nice graphics. But it lacks a sound track :-) adding some music would give it a more complete feel (not that our soundtrack is that great ;-) |
4 |
3 |
4 |
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Production is medium, because there were some graphical glitches (when the bird was in a "tunnel") and it was a very silent game. Some ambient sounds (wind, birds singing in the distance, the humming of busy insects?) may be nice. I wish it had more levels, too. Nice game, though.. |