PyWeek - Make Me - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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5 | 5 | 5 | Okay, you win. |
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3 | 4 | 3 | Quality stuff, found it awkward to control in places but graphically very fun. |
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3 | 5 | 3 | - |
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4 | 4 | 3 | Nice game. I like it. |
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3 | 4 | 2 | nice plataformer. |
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5 | 5 | 5 | Bloody brilliant! This is the kind of game I'd make if I didn't suck! |
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3 | 4 | 3 | very nice graphics! and well made game. didn't found a bug while playing and it was a pleasure |
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2 | 4 | 2 | python run_game.py |
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4 | 3 | 5 | A great game, marred by a few annoying problems. I found myself dying seemingly randomly, with little explanation of what had happened. The robot is quite difficult to control in a few of its forms, and this added to the death problem. Also, some of the tile graphics really let down the visuals (which are otherwise superb). Great entry! |
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5 | 4 | 4 | Brilliant! There was one section near the top of the water where you go in a room that's not possible to get out of (Have to get small to go in, but then none of the small forms are able to jump high enough to escape). Also, several times I tried to change forms and it went to just the head and wouldn't let me cycle any of the other parts, and I was confused as to why this wasn't allowed. |
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3 | 3 | 4 | It's very nice |
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4 | 5 | 4 | Nice fluid animations for the menus. Nice mix of the rpg and platforming genres. Was kinda fun |
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4 | 4 | 4 | Very well done. There were a few visible bugs with the enemies getting stuck occasionally but that didn't take away from the gameplay really. |
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4 | 4 | 4 | Very nice game, slightly let down by an inexplicable death whilst trying to destroy the wall leading to the fourth heart-box. This is presumably due to either a bug or a slight weakness in the self-explanation of the game. |
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4 | 4 | 4 | A really nice game. I hope you continue working on it. |
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2 | 4 | 3 | There seemed to be some problems with the body part changing. Not quite sure what was going on - after the first time with the wheel I could never seem to equip it again. General swtiching seemed odd as well. Quite similar idea to the evolution game in PyWeek 4. |
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4 | 5 | 4 | This is really nice and complete -- well done! |
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4 | 5 | 3 | Awesome style and graphics, great illustrations, and cool music! Good play mechanics, although early stages are a bit frustratingly slow, and jump puzzles are a bit tiring to me. Overall, awesome polish and feel, and solid game experience. Great job! |
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4 | 5 | 5 | Fun game! I thought that the references to Bioshock and Portal were great, as well as all of the other artwork in the game. The robot and the blueprints had great flair, and though it wasn't always clear what the various things were for (leather hat? tophat?), it was still a lot of fun to go around and pick them up. Graphics were a bit glitchy, and there was a bit of trouble getting Pyglet to work on OSX, but overall it was a really fun game! The crashed once when I tried to attack the Portal-computer with my wrench: |
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4 | 4 | 2 | yes | Very nice graphics, cool sounds. Reminds me a lot to your previous entry about evolution. I had |
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1 | 3 | 3 | hmm |
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3 | 5 | 2 | A well done platformer; and nice idea of having parts to build your robot (even if I discovered I could change them just by accident; would never thought using ESC was part of the game instead of just a quit key). Hit a lot of bugs where I went through walls (specially with the monocycle) |
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4 | 4 | 4 | To slow. But i´d like it! Nice graphics! |
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3 | 3 | 3 | nice graphics |
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4 | 4 | 4 | Awesome game. I love what you did with the menus and the gameplay queues throughout the level. Very artistic. My biggest complaint is the maddeningly slow movement speed, but that is just a tweak so I kept your scores high. Great work. |
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4 | 5 | 3 | Enjoyed playing. The blueprint main menu was very nice. |
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2 | 3 | 3 | 'twas cool, but you moved slower than a snail. It was too slow to play very long. Nice gfx though. |
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4 | 4 | 5 | A bit short but fun and very well-made. :) |
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2 | 4 | 3 | I like the art. The game plays too slow, though, making it not so fun. |
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5 | 5 | 5 | Fantastic! - 'nuff said. [well, I would be happy if it would have been much longer and with |
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4 | 5 | 5 | The sound and music didn't work, though. |
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3 | 4 | 4 | Cool, but it crashed when I was finishing the game, that is not good... |
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2 | 5 | 3 | I really wanted to love this, because it's totally cute and amazingly polished and we need more games about getting girl-bots to like you. But the gameplay is just so slow that after ten minutes, eventually getting the snorkel and then being unable to work out where to go next, I couldn't carry on. |
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5 | 5 | 5 | That was delightful! I was sad when I finished it, because I wanted more. I wasn't sure what a few of the attachments did. Also, the mermaid tail didn't seem to work (but I was able to get out of the water okay with the pogo-body) Anyway, top marks. I hope you continue to develop this further after pyweek. |
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4 | 4 | 5 | This was really wonderful. I beat it, so there's nothing to go back to, but I definitely had more |
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5 | 5 | 5 | Very nicely done, but unfortunately bugs in the gameplay meant it wasn't as enjoyable as it could have been. Baddies seemed to get stuck in exactly the place I needed to go. Then I got stuck somewhere unable to change form for some reason. Both requiring exiting the game, which meant doing the start again. |