Fell Blaster
Single screen arena shooter. Don't touch anything or it's game over!
Awards
Scores
Ratings (show detail)
Overall: 3.0
Fun: 3.2
Production: 3.1
Innovation: 2.6
Files
File | Uploader | Date |
---|---|---|
fell blaster.zip
— final
Top down shooter type thing |
fydmyster | 2017/10/20 14:49 |
screengrab_fb.png
Shoot stuff and avoid touching anything! |
fydmyster | 2017/10/20 14:42 |
Diary Entries
Here we go
So we are underway! Creating content is the hardest part with limited time. Going to experiment and try new things design wise. That's always more fun!
Working on borrowed time
So after going through numerous designs I've settled on a single screen top down shooter type thing. I'm working on making the theme relevant to the design. I have to work on the game loop and state transitions today while my little nephew takes a nap. This diary entry is quite vague but hopefully I'll have something quite solid and maybe a screenshot or two by tomorrow. Happy game making everyone!
The home stretch
Alright so I've shoehorned the theme into this thing. There's a bunch of random dudes behind these red bars. They push these in various directions across the screen. Touching them means sure death. So basically its a game of dodging stuff for the most part. I'll upload the source and windows executable later today. Currently its fun for about a minute then it gets stale quick. Anywho
Huzzah! Done and done
So I've done as much I can. Not sure if I'll get a chance to work on the game tomorrow so I uploaded the final version today. I'm not sure how I feel about the game itself. Although it was interesting to work with a deadline looming over my head :D
Well I learnt that there's more to making games than programming ability. Design is the secret sauce. Efficiency is something I wamt to work on now. Being able to do more with less code is the goal. Especially when testing ideas.
Good Luck everyone! Completing something is no small task.