PyWeek - Century of the Fruitbat PyWeek 7 Crack Think Tank Game Developers Extroardinaire - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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2 | 3 | 4 | For some reason the sound effects sounded really "dirty". The interface was quite complicated, though I guess the idea itself was pretty nice. |
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4 | 3 | 4 | I like the oldschool feel of this game. The menu is pretty cool, reflecting a stringy dream. |
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4 | 3 | 4 | Very stringy. Very challenging. |
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5 | 4 | 5 | I love the puzzles! I still haven't gotten the room with the portable bridges yet, and I've spent about an hour at it. My only complaint is the controls. There's got to be a better way than hitting R/D/F/T/C/whatever. Like Shift+arrow could shoot instead of hitting R then arrow. And if you've already got a tail Shift could still reel it in. Anything easier to use would be great. |
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3 | 3 | 3 | Not bad, got a bit stuck quite quickly - the controls were really complicated! |
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4 | 2 | 4 | Tough but fun puzzles, interesting use of string. An innovative take on a roguelike. The context sensitive help system is a good idea but I wish it was collated in a single place rather than being spread all over. Could have used more love on the production side though, it felt too brown and a bit too monochromatic for my taste. The sounds are also a bit on the annoying side. |
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4 | 2 | 4 | I like this very much! The controls might be a little confusing sometimes though. |
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4 | 2 | 5 | Wow. I thought this was a really great idea with some smart puzzles. Nice work! A bit of graphics polish and it would have been amazing. |
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3 | 2 | 3 | I'm generally predisposed against games that take place in sprawling dungeons, but this game |
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3 | 3 | 3 | Key commands were somewhat esoteric. |
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3 | 3 | 3 | i dont like this kind of games much, and learning the controls was a mess. |
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2 | 2 | 4 | Funny puzzles |
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4 | 4 | 4 | Difficult to remember different keys and to understand what to do when. Requires training. :) |
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5 | 4 | 4 | I really enjoyed this game.. the controls were a little annoying but the gameplay and idea is |
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2 | 2 | 3 | Not very usable... |
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3 | 3 | 3 | . |
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4 | 3 | 4 | good original puzzle game |
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4 | 3 | 5 | Awesome idea, but I ran into bugs quite often. You should definitely keep working on this :-) |
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4 | 3 | 4 | Nice one. |
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4 | 4 | 4 | This is a really good puzzler, an original idea and great level design. |
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3 | 2 | 3 | <p>Interesting puzzle. It could use better production and sound (the ones now are annoying). <p>Managing the pieces of rope (specially when you have different colors mixed) do not add much to the puzzle element of the game, and gets tedious. A shortcut here would help. Also, the controls are somewhat weird. |
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3 | 4 | 4 | Nice game, nice idea ^^ |
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4 | 2 | 4 | The first moment are irritating ( near to drop the game): I think the first impresion of the game are critical. Surelly you can think more variations, but what about: Well, at the third level the feeling: mhh, interesting! come. |
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4 | 5 | 5 | VERY top notch game! I can find very little fault with it, and it's really quite a lot of fun to play! I stayed up waaaay too late playing it tonight -- it totally had me hooked! (or tied?)<br><br> |
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4 | 3 | 4 | too many keys. it also could have used a little gloss but not bad at all. |
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2 | 3 | 5 | The concept is great, but controls are quite complex. Very original puzzle game! It would be |
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2 | 3 | 2 | Not much fun. I could never manage to throw the string over the gap. When the obstacle of the game is to master the awkward controls, then it is just a frustrating game. |
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3 | 2 | 3 | Tail is cool. |
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1 | 1 | 3 | Sadly its not at all intuitive what to do, there's clearly a game here but it ruins it to have to |
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3 | 1 | 4 | Sometimes it crashed or hung when I pressed N for a new game. Fatal Python error: (pygame parachute) Segmentation Fault Python 2.5, pygame 1.8.1, pyopengl 3.0.0 (ubuntu packages) Once, it didn't crash. Game seemed like it would be interesting and puzzly, but I was unable to throw my tail for some reason, and no instructions as to the correct key press for direction to throw it. Polish this a bit more and I'd play it again. |
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2 | 4 | 4 | Cool sounds and nice graphics. Didn't get the idea though. |
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3 | 3 | 4 | Took some while to understand how the game works. A proper help-file would've been nice :P Good idea anyways |