PyWeek - Fount of Untapped Ideas - feedback

Fun Prod Inno Disq N/W Comments
1 1 1 yes

Garbage on screen in window. Total chaos in fullscreen.

2 3 3

1 1 1 yes

Unplayably slow. I tried to go through the tutorial. It took 36 seconds between when I clicked on the robot face and it advanced to the next screen.

1 1 1

When I choose any option, the game just hangs, with processor at 100%... I even waited 10 minutes!

1 1 1 yes

Sorry:
Traceback (most recent call last):
File "run_game.py", line 32, in <module>
main([640,480],fullscreen=fs)
File "C:\Users\saluk\Downloads\pyweek6games\SpaceRobodyssey\lib\robots.py", line 414, in main
r = Robots(renderer,pos,fullscreen)
File "C:\Users\saluk\Downloads\pyweek6games\SpaceRobodyssey\lib\robots.py", line 75, in __init__
Engine.__init__(self, renderer,size,fullscreen)
File "C:\Users\saluk\Downloads\pyweek6games\SpaceRobodyssey\lib\engine.py", line 32, in __init__
self.renderer.init(size,fullscreen)
File "C:\Users\saluk\Downloads\pyweek6games\SpaceRobodyssey\lib\renderer.py", line 158, in init
glutInit(sys.argv, len(sys.argv))
File "c:\python25\lib\site-packages\PyOpenGL-3.0.0b1-py2.5.egg\OpenGL\GLUT\special.py", line 308, in glutInit
_base_glutInit( ctypes.byref(count), holder )
File "c:\python25\lib\site-packages\PyOpenGL-3.0.0b1-py2.5.egg\OpenGL\GLUT\special.py", line 55, in _base_glutInit
return __glutInitWithExit(pargc, argv, _exitfunc)
File "c:\python25\lib\site-packages\PyOpenGL-3.0.0b1-py2.5.egg\OpenGL\platform\baseplatform.py", line 258, in __call__
self.__name__, self.__name__,
OpenGL.error.NullFunctionError: Attempt to call an undefined function __glutInitWithExit, check for bool(__glutInitWithExit) before calling

Pretty sure I have the right dependancies, I'm on Vista (may be a problem) with python2.5, pyopengl3, pygame 1.8

2 3 3

.

1 3 3

ok

1 1 1 yes

It doesn't appear to be possible to actually issue commands to the robot, which is a shame.

3 3 4

Neat game. Similar to catbot! Very impressive simple interface and quick rendering. Needs polish, however, and a kickin soundtrack! Great job altogether, tho!

2 2 2

Great job getting so much done - with menus, and a little story screen! I was a little confused with the controls at first (seems I have to click somewhere on the screen to make the robot appear before I can program him?)

2 3 2

Another "program the robot" entry in this pyweek... I liked the idea of having several robots. But the puzzles were a bit boring

3 3 4

The puzzles felt the same as some of the other entires, but I felt you guys pulled it off the best so far

3 3 3

Is it just me or is the first level with the ... sludge? impossible? I can get to the second spawn point but from there there doesn't seem to be a way to get to the third.
Not a bad idea, though some of the user interface needs work (took me ages to figure that I need to click on the spawn point to start programming!)

1 1 1 yes

The game don´t work. But i dont know why!

1 1 1 yes

The game don´t work, but i don´t know why! I am a graphic artist.

1 3 2

Not a very fun game - just another logo clone. Nice work on the OpenGL stuff.

4 2 3

No music, no sounds and.. uh.. so-so graphics. That's why production is so low. It's fun, though. :)

4 3 3

Fun:
It was fun playing all levels and puzzle with the different commands.

Innovation:
nice idea of programming robots simultanousely. It's nice to see another approach to the "guide a robot through a maze"-thing.

Production:
Very well crafted. The hints explain everything, the levels are well designed to learn the commands and the look is harmonious.

Overall:
A great puzzle game. Congratulations!