PyWeek - Career - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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2 | 2 | 3 | Interesting idea, but a little unbalanced and awkward to use. |
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1 | 2 | 2 | This game is a bit too easy to beat to be interesting to play. The individual tasks are just a click on the button (a fun mini game would have been nicer), and there's very little challenge to figure out in what order to play them. Just mix waiter to increase money supply, cs study to increase intelligence, then start doing programming to build up lots of money and take a long vacation. :) |
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1 | 1 | 1 | Not challenging, no prizes for winning (not even nice graphics)... quite boring |
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1 | 2 | 4 | Not quite sure what the blobs are about. Pretty easy to come up with an optimal solution. |
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2 | 1 | 3 | Ok, nice try :) |
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2 | 2 | 3 | Interesting idea. Maybe a little more complicated gameplay would have been nice. |
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1 | 1 | 2 | cs_study? c'mon kid, use some imagination! |
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2 | 2 | 3 | Reminds me of early economic sim games - once you figured out the right pattern, the game isn't fun anymore. |
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2 | 2 | 2 | Interesting concept and visualization, but it came down to repetitive keypressing in the end. |
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3 | 2 | 3 | Nice. I liked how you represented the attributes graphically. It's quite simple and easy now, but it'd be nice if it were expanded more, like having other goals and jobs. :) |
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2 | 3 | 4 | Neat idea! It was a simple game, but fun nonetheless, and some technical things that I appreciated were the graphical representation of the game stats in the background, as well as the intuitive mouse interface. Past the initial puzzle of how to become a programmer, there wasn't much challenge, and life was on easy street! Random events (such as losing one's job), or more options could add further depth of play, but this was a fantastic start (especially being done in just one week). Well done! |
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1 | 2 | 1 | The game was very limited, it consisted of more of an equation of the right amount of each job than actual involved gameplay. Lots of heedless clicking. |
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2 | 2 | 3 | could have been nice, but too short |
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3 | 1 | 1 | Text game with no flair, obviously unfinished, but the core of the idea works well. |
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2 | 2 | 1 | This was a rather deterministic game to play. Just study and do waiter jobs until you get the programmer job, then do programming and go on vacations until your health is 100. Maybe if there was gameplay related to the different activities, it might be more fun. |
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1 | 1 | 2 | No comment. ;) |
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2 | 2 | 2 | Not really doing it for me. |
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2 | 2 | 4 | Nice idea, but for this kind of thing to work it really needs to be extended. Currently incredibly simple to finish. I imagine it could be fleshed out into a puzzle game, where you have to pick various career paths in the right order to achieve some long-term goal. Not really sure though. |
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2 | 2 | 2 | i ended the game. it wasn't too thrilling. |
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1 | 2 | 4 | I didn't like the game because I didn't have enough patience to play it long enough to figure out how it works. However, it is an original idea, so kudos to you for thinking of it and trying it out. The health doesn't feel like much of a motivation to play the game. Money, now that would be a better motivator. :) Thanks for being a part of Pyweek! |
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3 | 2 | 4 | well this was kinda fun, but the endgame just saying you are ready to quit playing wasn't very encouraging for life. It seemed like the message is if you ever get a job and manage to take enough vacation to feel 100% you should then proceed to kill yourself. |
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2 | 2 | 4 | Tragically, not true to life. Wish that it were. A dice roll to determine if you end up cruelly punted into managerial role to file reports all day, oh now that would make it accurate. |
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4 | 1 | 4 | It would of been nicer to have more things you could do and more personal stats you could manipulate. |
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2 | 2 | 3 | Interesting idea, but a bit too straightforward to provide an interesting challenge. |
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1 | 1 | 2 | toosimple!! eventually it hangs. Traceback (most recent call last): |
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2 | 2 | 3 | A fun game for one time play. Very innovative idea. Seemed more like the drug wars game. It would have been nice with better graphics, more parameters? more roles etc? just my thoughts :) |
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1 | 2 | 2 | Not too fun. Beat it very quickly, but it was quite monotonous. |
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2 | 2 | 3 | Easy game. Beat it in a couple minutes. It could have had some random events or something to spice things up. There should have been more chance involved. It was fairly mathematical. |
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2 | 2 | 2 | Well, the goal is trivial and the game is quite repetitive in getting there too, so what's the point? The thing I liked about the game was how the characters development is sort of visible, but that doesn't make a very good game yet. |
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2 | 2 | 4 | Cool idea, but needed more. |
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1 | 1 | 2 | Hated this game. |
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1 | 1 | 3 | The game idea is not bad but currently it's just too simple and too much about 'Click this n-times, then click that m-times' to be fun. Sorry... |
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1 | 2 | 2 | It was rather short and unfortunately there was not much fun for me - sorry ;(. It is a nice idea though, but it requires more/different activities or attributes. Also maybe some random events which ease or complicate the progress of the player on his goal to be of good health (maybe also another goal than that *thinks about it* but I have to admit that it is not easy to find one... maybe to reach a specific job title [CEO of some important company]). Nice idea, but this game needs some more ideas and developement. |
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1 | 2 | 2 | Not very much fun at all really, mash study, mash programming, mash vacation, done. |
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2 | 1 | 4 | "I hope that the needed fun gameplay will come later (somehow)" (scnr) Maybe if there where |
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2 | 2 | 4 | Needed ... more :) |
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2 | 2 | 3 | :-) |
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2 | 1 | 3 | I won...Can you just tell me what those two balls in the middle do? |
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1 | 1 | 2 | Not much to say about this one. |
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1 | 2 | 4 | Kinda boring gameplay. Not really any strategy to it. But nice idea. |