End of day 3

Evil Mr Henry

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Ratings (show detail)

Overall: 2.7
Fun: 2.9
Production: 2.9
Innovation: 2.4

Respondents: 27

Files

File Uploader Date
killer-robots0.10.tar.gzfinal
Final Version
evilmrhenry 2006/04/01 18:46
evilmrhenry_screen3.jpg
End of day 3
evilmrhenry 2006/03/28 07:10
robots_screen1.jpg
End of day 1
evilmrhenry 2006/03/26 08:03

Diary Entries

It's over here...

As with last year, I'm putting diary entries over here:
http://www.emhsoft.net/pyweek2/
(Oddly, links don't appear to be working over here.)

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End of Day 1

Well, I've got a title:
Killer Steam-Powered Robots from Dimension X

I've got the interface and colision-detection working, but no real game yet. Still, you can run around and bump into rocks.
Version 0.01

9 comments

End of day 2

Real life interfered, so I wasn't able to get much done. Still, you can now fire, and destroy rock/trees. You can also lose the game, via running out of water or wood.
Version 0.02

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End of day 3

This is an actual game now. New this day are the enemies, the cool explosions, your score, and metal. Metal is actually useless until I get the uprade screen done, (ETA: Tuesday) but the game is actually playable.
Version 0.03

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Final Version

I've uploaded the final version.

By the way, for a "do-it-yourself" April Fools joke, open up gameloop.py, go to line 142, and change 750 to 7500

What does this do? I'll let you figure it out.

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