Save the sneezing parrots!
Last minute entry, aim of the game is to gather feathers to reassemble exploded parrots before the time runs out.
Awards
Scores
Ratings (show detail)
Overall: 2.5
Fun: 2.5
Production: 2.4
Innovation: 2.6
Files
File | Uploader | Date |
---|---|---|
savetheparrots-1.1.zip
— final
post-deadline submission to fix bug where you couldn't restart after game over and alter difficulty settings. use v1.01 for judging if you dissaprove of such things |
Mat | 2009/09/06 13:15 |
menu.jpg
The intro screen |
Mat | 2009/09/06 00:10 |
savetheparrots-1.01.zip
— final
|
Mat | 2009/09/06 00:09 |
savetheparrots-1.0.zip
— final
|
Mat | 2009/09/06 00:06 |
Diary Entries
Finished!
Only just managed to finish this year (for some definition of finish)
I was working all week and was really tired in the evenings so I didn't start making anything until today, having finally thought of a workable idea on thursday. Luckily cav made some nice art for it so I didn't waste any time attempting to draw stuff this time and instead got straight on with the programming.
I was having serious doubts earlier on but I am quite pleased with the result now. It's a bit like my first pyweek entry in that the gameplay is really really simple; I'm just hoping that this doesn't make it too boring.
I think it probably still needs some tweaking to get the difficulty right, and I would have liked to add some music, but unfortunately I didn't have time for that. Hopefully I'll be able to do better next time.
I was working all week and was really tired in the evenings so I didn't start making anything until today, having finally thought of a workable idea on thursday. Luckily cav made some nice art for it so I didn't waste any time attempting to draw stuff this time and instead got straight on with the programming.
I was having serious doubts earlier on but I am quite pleased with the result now. It's a bit like my first pyweek entry in that the gameplay is really really simple; I'm just hoping that this doesn't make it too boring.
I think it probably still needs some tweaking to get the difficulty right, and I would have liked to add some music, but unfortunately I didn't have time for that. Hopefully I'll be able to do better next time.