PyWeek - Chimera Chimera - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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5 | 5 | 5 | Haven't finished it yet, but I'm definitely going to get back to it. |
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4 | 4 | 4 | Not bad, but the last level is impossible :/ |
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4 | 3 | 4 | Very nicely constructed. The puzzles are pretty devious. I had a lot of fun with this. The only issue I had is the eagle is so hard to keep in the air, especially in tight spaces, I got frustrated. For example, I could not manage to precisely mash space to fly and D to dig with the same hand, *and* control horizontal movement--forget it. Ultimately the eagle's difficulty ended the fun for me. Still, a great game. |
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5 | 5 | 5 | Wow this game is great! Good job! I loved seeing the names of all the different combinations. There have been a few games that involve absorbing abilities; this one is my favorite. It's really well polished too. The puzzles were *mostly* well thought out and had the right challenge level. My only complaint is that it was usually pretty obvious what you wanted to do, and it was just a matter of snagging the "good" animals (eagle, mole) and avoiding the "bad" ones (bear, fish), at which point it just became a platformer. I would have liked a little more brain and a little less fingers, because your game mechanic really lends itself to some clever puzzles. |
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4 | 4 | 4 | Very fun little platform puzzle game. Some interesting puzzles. |
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4 | 4 | 4 | a key to restart the current level would have been nice! |
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2 | 3 | 3 | nice idea, but a early mission has a game play blocker in it |
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4 | 3 | 3 | nice game ;) |
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5 | 5 | 5 | great work! |
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4 | 3 | 5 | Poor bear. |
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5 | 4 | 4 | This is great! A few simple ideas that combine to produce some interesting challenges. Nicely implemented, too. And I love the silly-sounding animal names! |
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4 | 4 | 4 | Very well done. Some way to jump directly to levels you have played before would be nice, though. |
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5 | 4 | 3 | Decent graphics and platforming. A neat, thematic idea. A little too few but well designed levels. And super funny animal crossing! Eaglemole for president! |
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4 | 4 | 4 | Really enjoyed playing the game. A greater variety of levels, Some shinier graphics and |
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5 | 4 | 3 | Very, very fun. Everything was really good, especially the puzzles and graphics of half-mutated creatures. A game I would want to play outside of Pyweek. |
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5 | 5 | 4 | great game!!! |
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4 | 4 | 4 | Nice smooth graphics, cool music and idea. |
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4 | 3 | 3 | Cool puzzle platformer. Sound didn't work for me on windows though. |
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3 | 4 | 4 | tricky |
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5 | 4 | 4 | This game was actually really fun, and the production was pulled off very well as well. |
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4 | 5 | 5 | I really like this game. Great concept! Stupid fish.... |
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5 | 4 | 4 | Finished!! Love it. |
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3 | 3 | 3 | yes | Couldn't get it to work on Ubuntu 10.04. Pyglet whines about every resource... Traceback (most recent call last): Traceback (most recent call last): I don't know why pyglet can't handle this but you should use os.path.join instead of slashes in your filenames. |
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4 | 3 | 4 | Nice level design! One of the levels is a pain, though (or I'm not building the "stairs" the |
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4 | 4 | 4 | Fun! Probably should have explained that the order of mutation becomes important in later levels. Or that pressing R to restart should be known easier. (Also, poor bear) |
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5 | 5 | 5 | very funny platform |
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5 | 4 | 3 | Wow, that's a great game. I Won! It's quite the puzzle game, it took awhile to figure out what the |
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5 | 5 | 5 | I loved this game. Challenging and very well made. Only real downside I thought of was that it wasn't very replayable but I'm still giving you full marks for "fun". Looking at your code, you're also showing me some great tips for next time. Thank you very much! |