Fun |
Prod |
Inno |
Disq |
N/W |
Comments |
1 |
1 |
1 |
|
yes |
Couldn't get it to work. |
2 |
3 |
2 |
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I had serious performance problems when I reached the final mother-ship. Anyway, I really liked the idea of having a formation. |
1 |
1 |
1 |
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Traceback (most recent call last): File "RobotSupremacy.py", line 32, in <module> sfx_newRobot = sfx_resource.media('sfx_carrier.ogg', streaming=False) File "build/bdist.linux-x86_64/egg/pyglet/resource.py", line 551, in media File "/usr/lib/python2.5/site-packages/PIL/__init__.py", line 1332, in load File "build/bdist.linux-x86_64/egg/pyglet/media/riff.py", line 198, in __init__ pyglet.media.riff.WAVEFormatException: Not a WAVE file
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1 |
1 |
1 |
|
yes |
i get:
File "/usr/lib/python2.5/site-packages/OpenGL/wrapper.py", line 924, in wrapperCall raise err OpenGL.error.GLError |
1 |
1 |
1 |
|
yes |
pyglet.gl.lib.GLException: invalid value |
3 |
3 |
3 |
|
yes |
~/pyweek6-entries/RobotSupremacy$ python RobotSupremacy.py Traceback (most recent call last): File "RobotSupremacy.py", line 18, in <module> fonts = [font.load('Arial', x, bold=True, italic=False) for x in range(14,100,2)] File "/usr/lib/python2.5/site-packages/pyglet/font/__init__.py", line 547, in load shared_object_space = get_current_context().object_space AttributeError: 'NoneType' object has no attribute 'object_space'
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3 |
2 |
2 |
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I like |
1 |
1 |
1 |
|
yes |
Problem with module pyglet. |
1 |
1 |
1 |
|
yes |
Traceback (ubuntu gutsy, python2.5, trying both pyglet1.1alpha1 and pyglet1.1alpha2)
ra@tachikoma:~/Desktop/pw6/chickenwing/RobotSupremacy$ python2.5 RobotSupremacy.py Traceback (most recent call last): File "RobotSupremacy.py", line 1192, in <module> main() File "RobotSupremacy.py", line 1166, in main level = Level('level01') File "RobotSupremacy.py", line 142, in __init__ self.levelmap = Map(lname+'.png') File "RobotSupremacy.py", line 200, in __init__ self.image = map_resource.image(fname) File "/home/ra/src/pyglet-1.1alpha2/pyglet/resource.py", line 469, in image identity = self._cached_images[name] = self._alloc_image(name) File "/home/ra/src/pyglet-1.1alpha2/pyglet/resource.py", line 417, in _alloc_image return img.get_texture(True) File "/home/ra/src/pyglet-1.1alpha2/pyglet/image/__init__.py", line 780, in get_texture self._current_texture = self.create_texture(Texture, rectangle) File "/home/ra/src/pyglet-1.1alpha2/pyglet/image/__init__.py", line 768, in create_texture texture = cls.create(self.width, self.height, internalformat, rectangle) File "/home/ra/src/pyglet-1.1alpha2/pyglet/image/__init__.py", line 1447, in create blank) File "/home/ra/src/pyglet-1.1alpha2/pyglet/gl/lib.py", line 88, in errcheck raise GLException(msg) pyglet.gl.lib.GLException: invalid value
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3 |
2 |
2 |
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Got unbearably slow just before first boss and stayed that way... |
1 |
2 |
2 |
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It's nice, but is too slowly |
3 |
4 |
3 |
|
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I liked the formation idea a lot, unfortunately the game got unbearably slow by the time I reached the boss, which lessened the fun. I suspect that the slowdown is partially a pyglet bug so I won't fault you for it. |
4 |
4 |
4 |
|
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Pretty good, but it gets terribly slow, like there's some sort of resource leak or something. I got up to the (first?) boss and it was unplayably slow. Great graphics though. Cool music and FX too. |
1 |
1 |
1 |
|
yes |
The game don´t work. But i dont know why! |
1 |
2 |
1 |
|
yes |
The game don´t work, but i don´t know why! I am a graphic artist. |
2 |
3 |
4 |
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The idea of swarm shooter is nice. I had some problems like enemies shooting from offscreen, and the game getting slower with time.... |
3 |
2 |
3 |
|
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Actually quite nice for 3 days. |
1 |
1 |
1 |
|
yes |
Has a bunch indentation errors, and then when I think I finally have all of those fixed I get the error below which I can't figure out.
Traceback (most recent call last): File "C:\Documents and Settings\ATC 203\Desktop\RobotSupremacy_1.0\RobotSupremacy\RobotSupremacy.py", line 18, in <module> fonts = [font.load('Arial', x, bold=True, italic=False) for x in range(14,100,2)] File "C:\Python25\lib\site-packages\pyglet\font\__init__.py", line 547, in load shared_object_space = get_current_context().object_space AttributeError: 'NoneType' object has no attribute 'object_space' |
4 |
4 |
4 |
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Love the formation trick. The framerate really dropped during the second half of the game and the final boss battle was completely unplayable because of this -- no collisions were being detected. There seems to be some bug with the opening/closing screens as well, they appear washed out yellow or purple (or you have weird art direction ;-) ) |
1 |
3 |
3 |
|
yes |
Crashed!
[title] [difficulty] [camera] [enemy] Error: Enemy class EnemyTank not recognoisezd [bonus] [#camera] [enemy] Error: Enemy class EnemyTank not recognoisezd [#camera] [#camera] Traceback (most recent call last): File "RobotSupremacy.py", line 1192, in <module> main() File "RobotSupremacy.py", line 1178, in main y=randint(500,550)) File "RobotSupremacy.py", line 425, in __init__ x=self.x + self.scorex , y=self.y + self.image.get_max_height(), z=0, color=(0, 1, 0, 1), width=None, halign='right', valign='top') AttributeError: 'Animation' object has no attribute 'get_max_height'
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3 |
4 |
4 |
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Interesting use of formations in a scrolling shooter... I actually thought of the idea, too. Pretty decent graphics but game was very short. |
1 |
1 |
1 |
|
yes |
I had all dependencies installed, but I was not able to start this game - DNW for me. WinXP, Python 2.5, Pygame 1.7.1, pyglet latest version...<br> <br> Got the following errormessage though:<br><br>
fonts = [font.load('Arial', x, bold=True, italic=False) for x in range(14,10 0,2)]<br> File "C:\Python25\lib\site-packages\pyglet\font\__init__.py", line 547, in load<br> shared_object_space get_current_context().object_space AttributeError: <br>'NoneType' object has no attribute 'object_space' |
3 |
3 |
4 |
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This is an awesome entry for the theme, "formation".
... oh wait, it was robot...?
it's still awesome. |