PyWeek - Paul Brownsea - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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1 | 1 | 1 | |||
3 | 3 | 2 | Artillery interesting game. |
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2 | 1 | 1 | Sorry about your troubles. Better luck next time! |
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3 | 1 | 3 | Shooting peas to escape sounds like a funny idea. ;) Too bad that your computer broke. |
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3 | 1 | 2 | Performance was awful until I changed pygame.display.update(update) to |
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2 | 1 | 3 | well ... as you said |
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1 | 1 | 2 | When the world is against you, things don't works they should. Anyway, we wait you with more |
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3 | 2 | 2 | Fun enough to play a few times trying to save more peas. |
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2 | 2 | 2 | nothing to say |
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2 | 2 | 2 | I like the pea parabolas, and: > Press P to begin. I see what you did there :) |
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2 | 1 | 2 | Took me a few peas to notice that the right-hand side of the screen was just as bad as the plates. |
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2 | 1 | 2 | My suggestion is that, even if you have a quite simple story (save peas from be eaten in a dish) |
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2 | 1 | 2 | It's really a shame about your hardware problems. I hope next pyweek brings you better luck! |
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1 | 1 | 1 | The GPL text is 4.42 times larger. |
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4 | 3 | 4 | the game is not bad, the moving plates are original and the story is good. it is too short (not |