PyWeek - Team Brisket - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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1 | 2 | 2 | All right. |
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1 | 2 | 2 | Unfinished. |
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2 | 2 | 3 | I was unable to figure out exactly what the point was. Nothing in the readme. The code looked ok |
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1 | 1 | 1 | yes | could not find a twisted package that worked out of the box on windows, sorry! (and no, no |
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2 | 2 | 4 |
Not a lot of gameplay to judge. Coop angle is interesting, but lack of game hurts it. Art is a bit limited, and could really benefit from some small animations, as it's very static. |
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1 | 2 | 1 | - |
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1 | 1 | 1 | Game lagging as hell. Also, disable debug mode next time when deploying :) |
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2 | 2 | 2 | Not much here to rate I guess, unfinished. |
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2 | 3 | 3 | I didn't get to try this game in coop mode, but so far it did work, the game mechanics felt quite |
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1 | 3 | 1 | Played alone/single player, so didn't tested the networking part. Didn't find what are the |
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2 | 3 | 2 | The graphics are okay, and the music is okay, but unfortunately there isn't much substance |