PyWeek - Bot Uprising - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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3 | 4 | 5 | Was a very interesting idea fits ok with the theme but is a bit too difficult and finacy o be made |
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2 | 3 | 3 | i found the controls difficult to use, but i think conceptually it could be a good game |
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2 | 4 | 3 | too fast, at least for me, maybe I'm to slow |
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2 | 3 | 3 | Decent enough game. Not really my genre of game, but no obvious issues with the gameplay. |
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2 | 3 | 3 | The deflection seems completely broken to me - balls shoot off at any angle. Meanwhile the |
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2 | 2 | 3 | It took me some time to figure out what to do. |
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3 | 3 | 2 | Fun to play, but could not relate to the theme. |
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3 | 2 | 4 | Cool concept, quite a bit of fun. Controls were nice and smooth. Collision detection appeared |
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2 | 3 | 4 | Difficult to control and there was no in game explanation of the controls. With the shadow on, |
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3 | 3 | 3 | Not bad! It is a bit low on content — levels, boss fights, upgrades, etc would increase the "fun" |
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2 | 2 | 2 | Nice tackle the rotating and reflecting algorithm! |
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2 | 3 | 4 | Nice gameplay concept, but it needs a lot of polishing. |
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3 | 3 | 4 | good idea but too much difficult |
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3 | 3 | 3 | it run |
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4 | 4 | 4 | Reflection can be strange and glitchy at times. |