PyWeek - Boomslang - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
---|---|---|---|---|---|
4 | 4 | 4 | puzzly! |
||
4 | 3 | 3 | Fun polished game which kept me involved. Really glad I had the walkthrough/clues! Maybe they could be incorporated into the game? Many thanks! |
||
3 | 4 | 3 | I didn't manage to beat this. It was pretty good in a lot of ways. I don't think I have any constructive criticism to help you improve in the future. |
||
5 | 5 | 3 | Great game, very fun. Seems like this one took a lot of work, particularly with the graphics, which are nicely drawn and detailed. The puzzles are well designed, although I had to resort to the walkthrough a few times. |
||
5 | 4 | 3 | I really enjoyed this game, I think it's my favourite from pyweek. An adventure game isn't terribly innovative but that didn't really bother me, it had a nice story which I counted. It looks nice, the odd thing could be smoothed off and tidied up later but an excellent pyweek effort. |
||
4 | 4 | 4 | Fun! |
||
5 | 4 | 3 | Great job. Did need the walkthrough once but the difficulty balance felt right. Could have used a bit more in the sound department to feel complete, but what sounds were there were alright. |
||
5 | 5 | 2 | Nice details, like the actualized text entry after taking the bone from the corpse; 3d-scene-recovery failed ;) |
||
4 | 4 | 3 | Weel done, I liked it. |
||
5 | 3 | 4 | I never got into the point-and-click adventure genre before, but this was really good. I really had fun wandering about the ship, trying to solve the puzzles. The humour was good too. I got stuck after getting the engines running, but I'm probably missing something. |
||
5 | 5 | 5 | I spend 1.5 hours playing this game! Really good one. I manage to fly to some nice planet :). |
||
3 | 3 | 3 | The piping and cans were a bit confusing -- I didn't realize that I can hack off three of them, which held me up for a while. But a point-and-click escape-the-room game suits "Caught" very well! |
||
4 | 3 | 2 | You've made a great adventure game! Lots of lovely moments and just the right length for a PyWeek entry. The graphics are very basic but do the job adequately! Well done! |
||
4 | 5 | 4 | I really like this one - well done!! |
||
4 | 4 | 3 | Adventure is not my favourite genre, but this is a fairly good one. The short The atmosphere seemed to start out threatening, but this faded quite rapidly. I The drawings are good: most of the games I've played so far have suffered from I liked the boomslang! |
||
5 | 4 | 3 | I've enjoyed this one. Even though I got stuck and had to peek into the walkthrough (maybe you |
||
4 | 4 | 3 | Man, this is one of my favorites! Great job. |
||
4 | 4 | 4 | Very good effort, I enjoyed it! |
||
4 | 2 | 2 | Slightly buggy, but very fun. (got myself stuck with ai = looping even after breaking JIM's things under the panel, then replayed with the game to start with JIM dead to see the ending) |
||
1 | 3 | 3 | I don't know why, but I hate this games, I never go through first level! There's no HELP, no way how to move... Maybe good work, but you should more concentrate about the help.. |
||
4 | 5 | 3 | I like room escape games, and I always hope to see some in Pyweek. So thanks for that! The |