PyWeek - Steam Pipe Dreams - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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3 | 3 | 2 | This was an OK game, with OK graphics. Reminded me a lot of a game from the old Best of Windows Entertainment Package, so I can't really give it much for innovation. |
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2 | 2 | 3 | I had a huge score...but it was negative. |
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2 | 3 | 2 | Hmm it's far too opaque, needs some form of help for the user to understand what is going on, rather than just the instructions at the start. |
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3 | 3 | 3 | fun could be improved if this game was a bit easier, or if there were no 'lives'. |
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3 | 3 | 3 | A nice idea on top of the original pipe dreams. The UI works pretty nice, and the concept's not bad. |
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2 | 3 | 3 | no comment... |
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3 | 3 | 4 | Nice twist on the classic pipe-laying game. |
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2 | 3 | 3 | could not play on mac without a right button |
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4 | 3 | 3 | This was one of the funnest games in the competition. |
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3 | 3 | 4 | Fun to play. Could use better art, adn the difficulty seem sto ramp rather swiftly. Also, the option to skip to the last level you played would be nice. |
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4 | 3 | 3 | Nicely done. I got stuck pretty early though. |
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3 | 3 | 4 | Interesting game. Nice little array of pneumatic components to build. Sprites looked pretty good. The game probably needs massaged a little to make it more coherent and challenging. You know, make the reservoirs a little bigger or smaller (numerically) to give the game better balance. And finally, you could have chosen a more original name. :) |
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4 | 3 | 3 | Fun to play, though you don't need the special parts to solve the levels. Maybe a bit too easy. |
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3 | 3 | 3 | Looks so much like our entry, but it's a totally different game :-) |
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4 | 3 | 3 | Good work! |
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2 | 2 | 3 | interface could be a bit simpler |
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4 | 3 | 3 | The game is pretty fun, although it of course heavily draws inspiration from the original Pipe Dreams. I must say that the original Pipe Dreams was more fun, because here you have to be insanely fast to first build your pipes, and after that most of the gameplay is making sure the pressure stays within limits, which gets very boring and it is quite possible to ignore the game to check your messages or something while the steam flows and you have stabilised the pressure. The graphics are not flashy but do their job very well. |
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2 | 3 | 3 | I think the interface needed a little more work as it was a little confusing. The first two |
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3 | 3 | 4 | Neat game. Kinda tricky to balance it all out, but doable. I liked it, and I'll probably come back to it sometime later, but it was alright. |
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3 | 3 | 4 | This game requires a tutorial. A page describing how to win a level or two, or a tradional tutorial would drasticly help it. I simply could *not* win the second level until I saw the last screenshot here. Some means of accelerating time would help reduce bordom, when you know you will win. Better graphics would improve the game. The two-color pipes look a bit too basic. I would like to see some way to go to any completed level, combined with elimination of the "lives" system. |
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4 | 3 | 2 | Good game. A few bugs though. I couldn't delete the small tubes. And either I sucked or I |