intro

DownStream

First game jam. Solo


** treating this as learning opportunity and for fun. The planned game is very very simple :)


## HOW TO PLAY:

- download one of the 3 pre-built packages for Mac, windows or linux and run via double-click on windows or using the terminal on Mac/linux

NOTE: you may need to allow you OS to open the package / trust it since it was made with pyinstaller

- unzip the folder of source code and follow the README to install the requirements.txt and run natively, or build your own version locally with pyinstaller 

Awards

Give this entry an award

Files

File Uploader Date
pyweek39-main.7zfinal
Src Code Zip (build-able w instructions)
Anders 2025/03/28 20:10
PyWeek39Anders.0.1.0.exefinal
Windows Build
Anders 2025/03/28 20:09
PyWeek39Anders.0.1_CHlus3N.0final
Linux Build
Anders 2025/03/28 19:59
PyWeek39Anders.0.1.0final
Mac Upload
Anders 2025/03/28 19:27
Screenshot_2025-03-28_at_12.13.02_PM.png
intro
Anders 2025/03/28 19:13

Diary Entries

Day 1 - Downstream

I am very excited to participate in this event. It is my first attempt at a game jam and I am new to game dev as well. 

The theme inspired me right away as it reminded me of a recurring dream I had a few years ago while working on a particular engineering task at work. 

I spent most of today planning out the game and how I will approach incremental development (so I have something to ship if my more complex game ideas don’t work out). While I plan to mostly use the free resources I bookmarked today for the artwork, I’m also going to make an attempt at some of the art myself

Looking forward to playing all the games!

Add a comment

Day 2

Spent most of the day working on some simple game mechanics and playing around with the music creation 

Add a comment

Day 3

Changed up the game concept a bit today and also updated the graphics. Having a lot of fun!


There are some great looking games so far - I can't wait to play everyone's game!!

Add a comment

Day 4

I have been enjoying the learning process a great deal, tinkering on various things like music and image generation. I learned how to use GarageBand today to edit some different song sample, that was fun. 


Today I implemented a menu system, some music ideas, and made the game system a little more complex (still very simple). I think I will gave more than enough time to play around with some other features like an easter egg meta game and also some cut scenes and artwork for that. This whole process is inspiring lots of ideas and solutions for other bigger projects which I am now looking forward to even more. 


I have been enjoying reading everyone's diary entries and looking forward to playing all the games!

Add a comment

Day 5

Thought about cut scenes, more complicated levels, and animating sprites today. Fun fun


The game I planned to make is very simple, and I've basically completed it and played with a bunch of tools / libraries so i count it as a success. If I work more on the project before submitting I will maybe add a metagame and some more fun cutscenes. Also just testing, testing and making sure the packages work on all the os


Good luck finishing to all the teams!

2 comments

Day 6

I uploaded final builds for Linux, Windows and Mac for review. I decided to submit the very simple version of the game for now, in case I do not feel like doing the extra parts tomorrow. I am more excited to start a new, more ambitious project next than stay on this idea. I will definitely compete again in next Pyweek with the goal of submitting a much more complex game


Thank you to everyone who plays + reviews the game! 

Add a comment

Day 7

I did not end up shipping the additional cutscenes + metagame and went with the simple version I uploaded yesterday. Thank you to all the players who take the time + patience to give the game a shot. I really enjoyed the experience, learned a lot, and already started on new game projects that are more in depth. I will definitely come back next round and aim to make something really cool! 

Add a comment