PyWeek - delta-v - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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4 | 5 | 2 | yes | Incredible game... but pyglet didn't have docs or official release :-/ The game kept crashing at random points with "WindowsError" exceptions. |
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2 | 3 | 3 | yes | I dind't know it was possible to an engine like this in python. Cool!. But the game needs to be polished. |
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1 | 1 | 1 | yes | Crashes when starting game with: libGL warning: 3D driver claims to not support visual 0x4b |
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3 | 3 | 3 | Seemed like the cool start of a game. I like the FPS aspects, it was a bit confusing with the black scary guys coming after me. Seemed like a lot of time was put into this game, very good job for a week!! |
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3 | 3 | 5 | yes | should have not used the pyglet |
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3 | 3 | 3 | yes | ra@tachikoma:~/Desktop/pyweek4/delta_v-r3$ python run_game.py |
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1 | 1 | 1 | yes | For some reason pyglet does not work for me at all, hence this game doesn't work either. |
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3 | 3 | 3 | Nice FPS. I've missed the invert mouse mode. I can only play with reverse mouse. |
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3 | 3 | 4 | Wow, it works quite well on my machine; I didn't really understand how to stay alive very long, but it feels quite good. |
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3 | 4 | 4 | Although beautiful and quite impressive, the game crashed on me (WinXP Python 2.5) all the time. |
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2 | 3 | 2 | Pretty cool FPS in python! The jump dynamics are a bit funny, and the dark specter baddies are |
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1 | 3 | 1 | The fade effect made me feel a little sick. |
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2 | 4 | 4 | I'm pretty impressed you were able to build a 3D FPS in just a week. I'm not much of a fan of FPS games, though. |
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3 | 4 | 4 | Quite impressive engine for a week. Rather fun but would probably need some extra time to make some improvements. |
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3 | 4 | 3 | Wow, whipping a 3D game like that together in a week! Unfortunately I wasn't any good at playing it, so it wasn't alot of fun for me... |
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2 | 3 | 3 | Good showcase of a new 3d library, there are a couple of bugs that need to be worked out to make it fully playable. |
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4 | 4 | 2 | yes | you used pyglet... |
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2 | 3 | 1 | yes | I marked this as DNW because whenever I hit one of those creepy hand monster things, the motion blur dropped the graphics performance to like 1 FPS. From what I saw though, the game wasn't all that interesting, and the usage of the theme was pretty superficial. Good luck with Pyglet! I'm looking forward to using it when it's more accessible to the public. |
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2 | 2 | 1 | Ambitious with a 3d-fps in a week! The game crash when you die of one of the evil ones. |
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3 | 4 | 2 | The motion blur brings my GeForce 4 to its knees, so playability was so-so for me, and I got only an approximate idea of what the game really is like, but I guess the game at least shows the potential of pyglet quite well. I like the style of the enemy model. |
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2 | 3 | 3 | The game practically freezes when I touch the shadows. So it feels to me that simply touching a bad guy causes death, which might or might not be true according to what you had planned for the game. Either way, it didn't feel very fun if I was "getting killed" in one hit like that. =| |
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2 | 3 | 3 | Though it was pretty exiting to turn around for a moment and see that fella all over me without me being able to shoot him(??), i could really get to the fun in this game - maybe it is just too hard and not balanced.. File "C:\Downloads\pyweek-4-finals\ambling\delta_v-r2\lib\fps.py", line 264, in draw and all the other unknown things that prevented the game from running if the window was not focused during the loading screen |
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3 | 4 | 5 | It's great. We are eagerly awaiting pyglet for our own games :-) |
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2 | 4 | 3 | yes | I guess I have to disqualify for working before the contest? anyway... I wasn't a fan of the enemies spawning right on top of you, and if you do manage to shoot a guy off the structure he pops right back in front of you. and the four shots until you have to run all the way to the other side of the level seemed a little unreasonable. |
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1 | 1 | 1 | yes | Does not work: |
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3 | 2 | 2 | This game is very hard. It would of been nice to have more warnings to where the extra-dimensionals were like a radar or at least a sound. |
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1 | 3 | 2 | yes | Uses pyglet, the author invited disqualification himself. :) Very nice looking 3d graphics. The blur when I move is rather unsettling though. The gameplay itself isn't that fascinating. I have a displacement ray, which is original, but it seems to be safer to just run away quickly from the enemies. Blowing them up, even though less original, would be a lot more satisfying in this case. The game is only very loosely about the them. The three levels are more and more high up obviously, but being more high up is not really part of the game itself. |
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1 | 3 | 3 | yes | so long loading times! once biten by the spiders (?) its imposible to play. inverse mouse aiming is hard for me! :) |
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2 | 2 | 3 | yes | Disqualified by admission of the author. It was certainly challenging. |
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2 | 5 | 3 | I want to congratulate you on producing an FPS in a week :) However, in my opinion, the levels are too large and the gameplay too slow. Needs more action ;) |
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3 | 2 | 2 | seems like you spent a lot of time on the game engine. It was fun to play. The artwork could have been better. |
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3 | 4 | 3 | Quite impressive for a one week game. Unfortunately there were some annoyances that spoiled the fun for me. The blurr effect when you get hit looks cool but is VERY disorienting and makes the game harder than neccessary. However, I can't wait to see the next version of this game as it has a LOT of potential. |
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1 | 1 | 1 | yes | I tried to run this game under Windows, but it crashed everytime one of those "bad guys" got into |
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1 | 1 | 1 | yes | DQ'ed due to use of Pyglet which richard said he would not allow. Sorry :/ |
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2 | 2 | 1 | yes | the engine is great - nice to see something like this done in python. but it's missing polish and |
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1 | 1 | 1 | yes | toote@Neverland:~/Projects/PyWeek/games/ambling/delta_v-r2$ python ./run_game.py Traceback (most recent call last): |
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3 | 3 | 3 | yes | [DQ box checked at author's invitation.] Looks like a promising game engine. |
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4 | 5 | 2 | I don't know this is qualified or not, but WOWY that a good game...Nothing a lot to say (except a crappy gun :))...Probably should note that it crashed on my system (win): |
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1 | 1 | 1 | yes | the guy says that should be disqualified. |
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1 | 3 | 2 | Firstly, the graphics here are really quite nice. Good job. The motion blur is a bit over the top, and it's lacking sound (which kinda kills the atmosphere), but the graphics are pretty. Unfortunately the gameplay is poor. Firstly, it's an FPS with no mouse-invert option. I find it extremely difficult to play FPS games without inverted mouse, so I had quite some problems moving around. The bad guys seem to spawn all around me with no warning and due to my complete lack of control there was nothing I could do to kill them. |
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3 | 3 | 4 | The first level is significantly harder than the others because you can be boxed in. In the |