PyWeek - allefant7 - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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1 | 1 | 1 | yes | Did not work because of unpack, apparently it requires a string argument of length 4? |
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2 | 2 | 2 | I'm sorry, but I think I failed to understand this game. I tried to play with the mouse and I |
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2 | 4 | 4 | It was quite hard to control. That's my only real compliant. |
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1 | 1 | 1 | yes | Sorry, couldn't get it to work - got an error in mesh.py - struct.error - unpack requires a string argument of length 4 |
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3 | 3 | 3 | yes | Mac OSX 10.4.11, Python 2.5, Pygame 1.8.1. Fails on startup after window creation with this Fatal Python error: (pygame parachute) Segmentation Fault Abort trap Sorry I didn't get to play it, the game sounds really cool! |
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1 | 1 | 1 | yes | crashes at startup in winXp, python 2.4.3 . Traceback: ... File |
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3 | 3 | 3 | yes | Traceback (most recent call last): <b> Is there anything I can do, to try this game? </b> |
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1 | 1 | 1 | yes | <pre> |
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1 | 1 | 1 | yes | Traceback (most recent call last): |
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2 | 3 | 4 | The controls were *very* frustrating. I gave up trying with the mouse very early on. It definitely needs an "invert axis" option. I liked being able to jump around in space. |
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3 | 4 | 3 | 3d graphics were nice. hard to control, option to swap Y axis and different style of mouse control would have helped. i never even cleared the first level. |
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3 | 3 | 4 | Physics seem a bit flaky and make the game harder than it should be. But the idea is quite neat. |
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2 | 3 | 3 | couldn't really get into this game. I liked the tachyon-physics story to go with it though |
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1 | 1 | 1 | yes | Crashed due to load meshes... |
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1 | 1 | 1 | yes | Did not work for me.. load_mesh crashed it. |
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3 | 4 | 5 | Technically, this is great. I really love the physics of it. The graphics are great too. It's a mixture of real 3D and isometric feel. Good job! |
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2 | 2 | 4 | <p>The controls lack a bit of tuning; some autostabilization would be nice, it is very easy to fall (specially using the mouse). It is also a bit hard to know if you are aimig too high or too low. <p>The concept is nice, and I liked the humour and LHC silly references. |
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4 | 4 | 3 | It's a shame you didn't have time to tweak it because it's a little hard to start off with. I got |
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1 | 1 | 1 | yes | Error message is "ygame.error: Couldn't find matching GLX visual" |
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1 | 1 | 1 | facundo@pomcat:~/pyw7/allefant7/allefant7-1.0$ python run_game.py |
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2 | 3 | 3 | i like the idea of the string being the power source. but the game was too hard and i didnt have much fun (or i am too bad). i tried a lot to get to level 2 and then just quit. the 3d aiming didnt really work for me. |
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3 | 4 | 4 | Kinda hard to control - but then maybe that's because my video card is sub-par and the low frame rate was messing everything up. |
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3 | 3 | 4 | Nice game. One thing though; when I fail a level it gets rather annoying having to start all the way back at the start. |
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2 | 3 | 3 | Pretty hard game but I've found boring shooting at sparks. |
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1 | 3 | 4 | I enjoyed the general look and feel of the game. Unfortunately the controls were very awkward and I ended up spinning up into the air and losing over and over again. I will come back to this game possibly and try again. |
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2 | 2 | 4 | A menu would be nice and a better explanation. |
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2 | 2 | 2 | yes | It's not theme related |
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1 | 3 | 3 | Controls were a beast. Probably wouldn't have been as bad if you didn't need to control pitch in addition to yaw. Must be the broken physics that you refer to. |
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1 | 1 | 1 | yes | Sorry, but it would not run.<br> |
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1 | 1 | 1 | yes | pythonw run_game.py |
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1 | 1 | 1 | yes | Failed on start with: Fatal Python error: (pygame parachute) Segmentation Fault |
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1 | 1 | 1 | yes | Fatal Python error: (pygame parachute) Segmentation Fault * OS X 10.5.2 |
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2 | 3 | 4 | too hard :( |
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2 | 4 | 4 | I suck at this game! I won't hold that against it for innovation and production, and maybe stage 2 is more fun but I have little chance of getting there. It's nice to see the allephant here again, though. |
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3 | 3 | 3 | Graphics were cool, and the feel of the game was nice. The controls however were a bit too funky for my taste. I was stuck on level 1 for about 10 minutes, and then I gave up on level 3. |