PyWeek - acadyard - feedback
Great UI also that narrator really caught me off guard I wasn't expecting it at all but the game itself was really long and it wasn't challenging at all so it kind of got boring after 2-3 minutes also when you say run back to the spaceship then the player thinks they should go all the way back which wasn't the case these little details are really important for the player
Nice little game.Got all bottles and run back, but got overrun by the aliens in pursuit.
It was interesting, I didn't like the background that damages for no reason. The enemies stacked on my way back to the ship
The graphics were a bit all over the place but the audio was great
Controls were smooth
The graphics did seem a little out of place, but the game was honestly pretty fun and charming
multi layer background
no time to read notifications / chat, maybe audio problem
only forward, backwars and shoot, I wanna jump :D
Was a reasonably fun game concept: I really liked the scrolling parallex background graphics. The general talking over the radio was cool. Good work!
I couldn't get into the ship at the end
Boring game. You can see right away that it was done in a week. The background is looped, which is boring. Cool only references to the USSR
boring game with pretty bad design
A nice little game with somewhat of a production value. I just struggled to find the end when I was told to get back to the ship. Have run all the way back to the end of the map but didn't get anywhere.
Also the disqualify is there because of 6.2b there is some non-free copyrighted material in there as far as I can see when checking for them on the web.
Just didn't seem like there was much gameplay to it, and it seemed like some of the obstacles were unavoidable? I suppose I was just hoping for a tiny bit more depth.
Enjoyable. Not sure how to get back into the ship. But plays quite well for what it is. I loved the voice over / incoming call thing the most.
A lot of these images are taken from the web. You need to credit them if you didn't make them during the competition. It's okay to just use rectangles if that's all you have time for.
Was ok at first but got boring really fast. Collecting 5 waters would a lot better. Also, once I got 10 waters, I had to go back to the spaceship. Is the spaceship the rocket near the end of the map? If so, I couldn't get in. So did I have to walk all the way back to the beginning?
Ok this game would be better if the fun factor was better right because the fun factor of this game just stinks this is kinda a example of a game being production wise amazing but not very fun there is not much interesting stuff here the only stuff that can damage you here are the same aliens and hazards and since there are no different aliens or hazards it leads to the game getting boring and stale also you don't have to do much to win you just need to shoot the aliens a few times since the aliens don't pose a threat to you they are easy to kill by just shooting them a lot they can't even land a hit on you and the only thing that can damage you are the unavoidable hazards which is unfair since it is unavoidable damage and even they don't damage you that much thanks to that this game is relatively easy so overall more difficulty and more enemies and hazards would have improved this game a lot