PyWeek - The Awesome Block Game - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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4 | 2 | 4 | - |
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2 | 1 | 1 | Well, on the good side it had really few dependacies. |
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4 | 4 | 4 | I couldn't put his game anywhere. Its pureness and correct style made me enjoy playing it very much. However, the stages were confusing sometimes.. Good game! |
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3 | 3 | 3 | The game is fun, though the level design might be improved. It also seems to teleport quite |
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4 | 2 | 2 | fun game |
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3 | 2 | 2 | A very playable game. The controls felt responsive, and the pygame.draw generated graphics did their job. |
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2 | 2 | 3 | I like the physics of the game, and the use of the steam meter. Definitely would have been nice to have some of the missing stuff you mention in the readme. |
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4 | 1 | 3 | more fun than what i expected :) |
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4 | 3 | 4 | Fun, neat concept. |
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4 | 2 | 3 | Who would have thought that a flying bock could be this fun? |
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3 | 2 | 4 | Needs a bit more work, but has a lot of potential! |
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3 | 1 | 2 | A very basic game, has slightly odd controls as there is no inertia. Could do with some kind of progress indicator or scoring system. |
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3 | 2 | 3 | Neat, but the gameplay needs some work. |
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2 | 1 | 2 | Game didn't work too well for me. It wasn't obvious what the various geometric shapes were, I didn't know how to find fuel, etc. It was also kind of buggy. |
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4 | 1 | 3 | Not bad, and very fun to control... just too sparse and lacking to be considered an actual game IMHO. |
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4 | 1 | 5 | Great idea, incredible physics. |
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3 | 2 | 3 | nice game play would have been beter if there were sounds. |
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2 | 1 | 2 | The first few levels were far too easy, you need to cut some of them. They started getting interesting near the end, but just as i was getting the hang of it, they started repeating. Took a look at the code and noticed a lot of repeated [],[],[], etc. Consider a factory function. It might have saved you some time. The steam effect was nice and smooth. Jumping/lifting and sliding physics felt nice. |
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3 | 2 | 3 | You fly a block around in this game. The graphical style doesn't bother me too much, but I failed |
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4 | 2 | 5 | Good work. Although the author acknowledges that there aren't many levels, the game appears to be quite complex. It is not an easy game but it is intuitive and fun. Extra points for innovation, as I've never played a platform game quite like this one. It's surreal and abstract and I really like that. <p> My only criticism is that the game could do to establish some sort of context to help the player get started. In-game instructions of some sort would be useful (not necessarily written). A title screen and scoreboard would also make the game look more polished. |
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4 | 3 | 3 | Very fun game :) With more time spent on levels I reckon it'd be even better. Yah! |
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2 | 2 | 3 | A nice idea, but it does get quite dull rather quickly, and can be a little frustrating. |
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3 | 2 | 3 | pretty fun - not bad for no graphic files, etc :) |
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3 | 2 | 3 | Wacky stuff. Fun to zoom around, though it's a little unclear exactly what's going on... |
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2 | 1 | 3 | Very simple and neat. Controls are easy to get, but it doesn't grab me in any way. |
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4 | 1 | 2 | very small game |
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4 | 2 | 3 | This was a fun little game, but I couldn't justify any higher marks for production, sorry! |
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4 | 4 | 4 | Interesting game. What I would suggest: Tightening up of physics: Bug: Levels: Anyway, looking foward to the next version... |