PyWeek - Yukkuri - feedback

Fun Prod Inno Disq N/W Comments
3 5 4

The graphics of this game are really good. Unfortunately, I didn't quite understand how to play this game. All I could do was plant things to distract the rabbits; I wasn't able to figure out how to kill or cure the rabbits for a while. When I finally managed to kill a rabbit (somewhat randomly), I tried to give the corpse to the scientist, but the option didn't seem to work. By then, I already had no more money or plants left, so I gave up. I understand the general idea of the game and can see innovation, though.

3 4 4

looks like there's lots of missing functionality. i couldn't get the mad scientist to take a dead rabbit, and based on the errors (object has no attribute 'dnf') i'm guessing there's code missing. the game idea seems good though.

2 4 3

maybe too ambitious for a two developers team and a week timespan

1 3 3

Your loading time is horrific, probably because its timing out on audio setup for me. I couldn't really work out what I needed to do do to be honest - I think bugs were getting in my way - I was able to sell some poop, but then it stopped working, and without being able to get money and buy more plants I was stuck.

3 3 4

Nice game. If only it had less bugs...

3 3 4

I'd give this a higher fun rating, but the thing is so bug-ridden that there's no possible way I can get far in the game, even if I avoid behaviours that seem to cause the bugs. =(

I'd really like to see this game finished.

2 4 3

Had a good laugh about the story of the game. Also enjoyed the balance between the visuals and audio.

I'm not a big fan of time-based strategy/RPG style games though.

All in all, great work!

1 1 1 yes

Couldn't find a rungame

2 2 3

Looks good but was spoiled but various interface bugs.

3 4 3

Got an exception when trying to give a dead rabbit to the scientist.
<pre>
Traceback (most recent call last):
File "/Local/Games/Python/PyWeek8/ToDo/IAmLagomorph-1/layer/command.py", line 230, in run
res = context.run(cmdstring, vars=vars, active=active)
File "/Local/Games/Python/PyWeek8/ToDo/IAmLagomorph-1/layer/command.py", line 211, in run
res = command.run(args)
File "/Local/Games/Python/PyWeek8/ToDo/IAmLagomorph-1/layer/command.py", line 105, in run
try: return self.func(*args)
File "/Local/Games/Python/PyWeek8/ToDo/IAmLagomorph-1/lagomorph/__init__.py", line 241, in dialogue_advance
if not d.advance(choice) and d == self._dialogue:
File "/Local/Games/Python/PyWeek8/ToDo/IAmLagomorph-1/lagomorph/dialogue.py", line 170, in advance
try: exec self.choices[int(choice)][1]
File "<string>", line 3, in <module>
AttributeError: 'Item' object has no attribute 'dnf'
</pre>

3 4 4

A really great looking game. I couldn't quite finish it because of a bug when selling things.

2 2 3

Nice beginning - not sure how the game is supposed to work, the rabbits got to my door no matter what i planted

3 3 4

Very ambitious! I really like your interesting ideas, and the artwork's not half bad either!
Unfortunately, I kept thinking of the million tiny ways the game could be improved. There were
a lot of apparent bugs about dead rabbits appearing out of nowhere, me being unable to buy items
in the shop, items I purchase not appearing in my inventory, and objects in the field becoming
unselectable. I say apparent because I was never really sure of the rules. I could have used a
lot more explanation as to what was going on.

By day 7 (or so) I had no items or money, I couldn't pick up any of the plants or cadavers in my
field, and the rabbits never made it to my door because the plants they kept eating at never
disappeared. It seemed like the only way to see an end (good or bad) was to wait out 30 days and I
just didn't have the patience. Based on your blog entry, I really wanted to see what the game got
like toward the end.

Anyway, I know you say you're not into this sort of thing anymore, but I would love to see you come
back next time!

2 4 3

1 2 3

It has an interesting concept, but is very unpolished, barely playable. The player is completely left to him/herself to guess how the game works (the readme only tells the very basics and there are no in-game clues) and does it work in mysterious ways! Also is buggy. (I don't know what different things are, but when trying to sell various things my money would jump around randomly and not just in amount but in on-screen position too...)

3 4 4

.

2 3 4

I somehow did not grasp the concept behind this *?* I fiddled around with it for a while but I did not understand how I am about to make money, what exactly do rabbits eat, how do I kill them etc.
<br>
Selling Items also did not work properly, but instead just messed up my interface somehow o.O

2 3 4

Was a bit confusing (yes I read the readme), but the graphics were nice and it was fun to watch. Didn't feel very complete, so here's hoping you do the pyggies :)

4 4 4

Brrmmmmmmmmm