PyWeek - The Ultimate World Domination Challenge: The Story of a Serial Killing Robot Dancer - feedback
| Fun | Prod | Inno | Disq | N/W | Comments | 
|---|---|---|---|---|---|
| 2 | 3 | 2 | seems like work  | 
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| 2 | 3 | 4 | -  | 
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| 3 | 3 | 4 | Nice idea, nice GUI.  | 
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| 2 | 3 | 3 | Good effort. Needs to be more fun though.  | 
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| 2 | 3 | 3 | Self describing? Been clicking with the mouse for all over the window until I found the program steps.... Anyway, it would have been a lot more fun if it didn't erased your program after trying it...  | 
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| 2 | 2 | 3 | Didn't seem complete? Also buggy. Upon firing at the enemy in the top right corner (but from too far away), the enemy in the bottom left corner dissapeared? Also, I was able to win by simply killing the guy in the top right corner from across the map, in two moves. That doesn't seem right.  | 
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| 2 | 3 | 3 | No challenge involved in moving around the fixed level, and the game wasn't really all that self-explanatory. Woul;d be nice to see what the game would be if the author's original vision was fulfilled, though.  | 
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| 2 | 3 | 4 | I like the 6502 instruction --> robot command mapping!  | 
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| 1 | 2 | 2 | bad game  | 
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| 1 | 2 | 2 | Seems unfinished. Sometimes when you kill a robot other ones randomly disappear.  | 
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| 2 | 3 | 2 | Another "preprogram the robot" entry in this pyweek, so not much innovation. And the UI is to quirky to be fun  | 
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| 1 | 3 | 2 | nice game  | 
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| 1 | 3 | 2 | Nice.  | 
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| 2 | 2 | 3 | The retro "programming interface" is cute but there seems to be only one level (which I couldn't figure out, btw).  | 
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| 2 | 2 | 2 | No sounds, no music. Dull graphics. Nice coding menu, a little joke about assembly.  | 
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| 2 | 3 | 3 | Nice idea, but I was not able to complete this game (tried it several times and also tried to spare some lines of code, but still not enough space...  | 
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| 2 | 3 | 2 | not my type of game  | 
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| 2 | 3 | 3 | I like the interface, but it's annoying to have to redo your entire program if you 'fail'. Nice graphics overall. I wasn't able to get past the first level, I was always one instruction short and couldn't add any more.  | 
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| 1 | 1 | 2 | It's bored  | 
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| 1 | 4 | 4 | Very neat gameplay idea! however, having to restart the program from scratch sucked. I liked killing things, but the first level was too much tedious moving for a first level (I couldn't finish it). Great use of theme  |