PyWeek - cbrocGames - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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2 | 2 | 2 | I've never seen a game made with Tkinter before, as far as I know. The interface certainly seems |
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1 | 1 | 1 | yes | Couldn't install tkinter |
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1 | 2 | 4 | Tkinter as a game engine is something new to me |
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1 | 1 | 1 | yes | ImportError: No module named tkinter |
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1 | 2 | 2 | Really buggy :-( |
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2 | 2 | 2 | A little too much randomness, it felt like I was just pushing buttons and not making any |
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2 | 2 | 2 | Really weird game. Plus tkinter was pretty unexpected. |
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2 | 2 | 2 | Only runs after Tkinter import is fixed. Text is not readable (to big, cut of by end of screen). |
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2 | 2 | 3 | So confused what it is I just played |
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2 | 2 | 2 | Shouldn't rely on key repeat for continuous movement. It took me a while to figure out where I |
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1 | 2 | 2 | I'm wasn't quite sure what was going on! I moved around a bit and clicked on some of the objects. A |
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1 | 1 | 1 | Hard to understand what to even do in this game. Controls were incredibly frustrating. |
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1 | 2 | 1 | I tried to talk to the old man several times, but there were no tutorial, I simply died after some |
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1 | 3 | 2 | Doesn't seem like much work was put into it. |