PyWeek - Dojo - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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3 | 3 | 4 | Pretty cool, I like the jumping mechanic. I think it would work well as a platformer too. |
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4 | 4 | 5 | Would love to play this with another player |
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2 | 3 | 3 | I think the idea was to use the right hand on WSAD keys and the left to push TAB, but I just can't |
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2 | 2 | 4 | It's an interesting idea, but the controls are difficult to use, and we couldn't really tell |
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3 | 4 | 3 | It looks really nice! I'll try to play it with an opponent later. |
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4 | 3 | 3 |
On the one hand are multiplayer games always a good idea. It's always fun to play with another That was my problem. I didn't have another player to play with. The game seems fun enough, but I |
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3 | 3 | 4 | Hard to get a good feel for the fun factor without two players, but cool idea. |
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4 | 3 | 4 | Cool concept. I had to read the readme to figure it out. It was fun once I knew what to do. |
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1 | 1 | 1 | yes | I can launch the game, but I cannot start the fight. I tried all of my keyboards' keys, it just |
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3 | 4 | 3 | Great little game, good graphics and use of graphical style. Took a bit of time here to figure |
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2 | 3 | 2 | Nice character animation and motion - it feel cool to be able to fly and stick to the walls. It |
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4 | 3 | 3 | Nice animation with bouncy looking ninjas, even though it's really blocky. I'm definitely |
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4 | 3 | 4 | This was a really cool game. Awesome gameplay good job! |
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5 | 3 | 3 | I had a blast playing this. Wish it had some sounds. The controls feel very good and it is |
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5 | 4 | 3 | This was a really fun game! We had a good time testing it out. It would have been cool to have some |