PyWeek - Twin Fox - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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1 | 1 | 1 | yes | Did not work due to dependencies. |
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2 | 3 | 2 | Very meditative. I'm still falling :). Nice work on the collision detection! |
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4 | 3 | 3 | Before playing the game, I spent an exciting hour or so getting rid of all the pink. You should |
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5 | 5 | 5 | This is the best. |
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2 | 4 | 3 | nice concept but the "game" has not challenge, so it is not a real game in my opinion. |
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2 | 3 | 3 | The caverns were a bit bare and lonely -some more variation and critters would have helped |
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3 | 4 | 3 | Really great mood and humor, and simple controls. Even though there was no challenge, I still |
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3 | 3 | 3 | Good work! |
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4 | 3 | 5 | I remain lost in the caves. The moon rabbits draw near... |
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3 | 4 | 4 |
I really like the dynamically generated map, and showing the player the process is a nice The game has a very nice atomosphere. Jumping around and exploring are quite fun, but the game |
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2 | 3 | 4 | The procedural generation is nice, and it's actually interesting that you decided that the |
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3 | 4 | 2 | Very cool map generating (even with live demonstration :) ), could have been superb game, if |
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3 | 4 | 4 | Some more things to interact with would be cool but I liked the exploration aspect and the |
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2 | 3 | 3 | Loved the world generation and the physics. Good backing story, although something's |
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2 | 2 | 3 | I hear what you say about lack of gameplay but it was a story of sorts. |
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3 | 3 | 2 | Though there wasn't much of a challenge, I enjoyed it. There were a couple of moments of falling |
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4 | 2 | 4 | "I really liked this game. The idea is very cool and I love the animation as the moon is being |
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2 | 3 | 3 | I enjoyed the atmosphere and the setting of this game. Oh yeah, and the music was good. |