PyWeek - Team Trailblazer - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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1 | 3 | 2 | Nice little music. |
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2 | 3 | 2 | hangs too much. |
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2 | 3 | 2 | This game could become something a lot better, I suspect, given a little more time. |
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3 | 2 | 3 | Great idea. COuld have been awesome. |
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2 | 3 | 3 | Runs way too fast on my computer - on "Hmmm" I'm dead within about 5 seconds. |
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2 | 2 | 2 | there are still bugs (regarding event hanling?) and the game can't be completed. there is much work on this game to make it playable |
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3 | 2 | 1 | A working, but a bit uninnovative game. The gameplay is ok, but not very interesting. |
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2 | 2 | 2 | game runs way to fast and i die |
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2 | 2 | 3 | With more time, and bigger levels, this could become fun. For now though it's just a prototype. |
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3 | 3 | 3 | Fun and has a lot of cool features. |
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3 | 3 | 3 | I couldn't figure out how to skip the intro. Could use some more levels, but it is a short time span. |
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2 | 3 | 3 | TYhe graphics are fairly average, the gameplay mechanism is fairly simple, but ir's solidly done, for the most part. |
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3 | 2 | 3 | I enjoyed this game because it let me maneuver a Reb to his death. :) Seriously, it nice game; it suffered mostly from incompleteness. Controls were good, and it looked ok graphically. It was a little buggy; it crashed a few times on me. |
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2 | 2 | 3 | The main problem with this game is that it exits after anywhere from a few seconds to a couple minutes. This makes playing rather difficult. Also annoying is the whole "arial bug" thing. The controls are a bit wierd, as there is no sense of inertia, and the sides of the level are "sticky". This game also needs much larger levels. |
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3 | 3 | 2 | I had some trouble getting this game to work, but once it did work it was an ok game. There were only three short levels, which was a bit of a letdown, but there is a level editor, so you can make your own levels after you finish the three pre-made ones, which is always a nice addition. |
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2 | 3 | 2 | This is a good game engine: on the levels that are complete, play is smooth and the controls are intuitive. However, as it is missing a single-player campaign, it's not really a complete game yet, and thus not much fun to play. |
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2 | 4 | 4 | Looks very slick. Too bad it kept crashing ;) |
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3 | 3 | 3 | Kind of neat. Would be better with working win conditions, and maybe a story progression through the missions. It crashed on me once, I didn't catch the error though. |
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3 | 4 | 3 | pretty good -- i found the controls a little confusing and the game crashed after a few seconds, however. |
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1 | 1 | 1 | My opinion. |
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3 | 3 | 3 | Pretty cool that there was a level editor in the game. I liked the intro words somewhat. They gave the game a sense of being there. |