We were in the first pyweek but with all of the new members and all the people moving out we're almost an entirely new team. Our team website is BlazeOfGlory.org.
Our game was a top-down shooter with a mimic of the "USS Monitor" as the hero. It has a level editor and even a website.
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About Clad in Iron 0.5
In addition to what was mentioned in the readme there are a few things you should know about Clad in Iron. There are only 3 levels in the pyweek release and on "Islands" the enemies don't fight back so you can make your own (and send them to us to be included). To use the level editor choose it from the main menu and create new. Size is measured in pixels and rounded to fit our 20x20 tiles. If you do a slightly larger level you'll have to scroll left to find it. To scroll the toolbar use page up/down (view window uses arrows).
Also, if you find any bugs we'd appriciate your feedback. We've noticed a few already and intend to fix them and re-release the game.