PyWeek - YannThor - feedback

Fun Prod Inno Disq N/W Comments
3 3 3

Tough, but pretty fun

3 2 3

I like the collisions; the massive clouds of debris make it fun to smash stuff. The problem is
that as a game, you have to just shoot somewhat randomly and hope.

3 2 4

Interesting idea, and execution isn't bad, but, the game is hurt by the limited production
values.

2 2 4

Difficult, in the moon sniper level, the moon goes behind your launching area making it
impossible

3 2 4

The physics simulation is great. The graphics are less to write home about. It's an innovative
concept. I had to fix pygame event queue errors in the code. The game is fun to play.

4 4 3

nice physica simulation

4 2 4

This is one of the few games which is playable from end to end with a reasonable level of
challenge. Well done. My low mark on production is not to say it's bad, but rather to leave space
to award high marks for other entries which are all about the production. (One minor bug -
speeding/slowing seems to change orbital mechanics so it becomes an exploit).

2 3 4

I liked the idea, but didn't actually enjoy it. It was a bit too unbalanced, you had to be very
specific within a few pixels so just pretty difficult.

4 3 4

Simple but satisfying. The gameplay is a bit random

2 2 3

Innovative game but unbalanced, some missions are too easy, some too hard, last mission is
impossible because planet goes out of screen very soon.

4 5 5

Amazing looking but rock hard!

2 3 3

There's too much trial and error involved in the gameplay. I stopped on the mission where the
player had to deorbit the red moon. It's too small of a target to hit.