PyWeek - ThEdA_P16 - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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3 | 2 | 4 | Pretty challenging on a touchpad, would be cool to have some keypad shortcuts to press the |
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2 | 2 | 3 | no sound |
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3 | 2 | 4 | Best Instructions Evar: "Press the left mouse button to fire the ducks." Seemed nemesis-y so |
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1 | 2 | 3 | So, I really like the core concept of making patterns to attack. It could be like, wizard making |
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4 | 2 | 4 | I absolutely mastered this game |
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3 | 2 | 4 | Interesting combat system. I'd love to see it more fleshed out. |
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1 | 1 | 1 | There are no instructions/requirements/license information. Run it with Pyglet 1.1.4, but |
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2 | 2 | 2 | The tile matching aspect is a bit simplistic, and it's a bit lacking in general flavour |
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2 | 2 | 3 | It's certainly something that I haven't seen before, but because of the simplicity of the |
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1 | 2 | 1 | I don't understand what's going on. |
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4 | 3 | 4 | very simple game but fun! I think the simple idea are good sometimes. I liked it. |
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1 | 2 | 2 | Hope next time you'll have more time. |
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2 | 1 | 2 | Eh. Not much to say. |
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2 | 2 | 2 | good idea! |