PyWeek - ThEdA_P11 - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
---|---|---|---|---|---|
4 | 3 | 4 | Nice innovative game. |
||
4 | 3 | 4 | *Really* enjoyed playing this. Simple concept but somehow addictive. Minor point, but I suppose I'd normally expect the red things to reduce the number of lives and bring the game to an end somehow. Loved the sound effects. Many thanks! |
||
3 | 3 | 3 | I enjoyed it a little. Too repetitive, but what else can you do with a week? |
||
4 | 3 | 3 | The concept is simple and it's very fun, although it could use some tweaks, one in particular. |
||
2 | 4 | 4 | It looked and sounded nice and it had some interesting concepts but it boring quickly. Also not very intuitive as to what's bad or good. |
||
4 | 3 | 4 | Nice idea! |
||
4 | 3 | 4 | One of the most fun games this Pyweek. Loved the original mechanic's potential for strategy. Just needs some more levels and bells and whistles (maybe more bad-guy types or power-ups) to be really awesome. |
||
3 | 4 | 3 | It's an interesting game concept, but it seems impossible to lose. |
||
3 | 4 | 4 | Maybe you need to add some more "fun" to your game... Apart from that, very good production, nice idea. |
||
4 | 4 | 4 | Very fun and addictive game. |
||
2 | 3 | 4 | Tricky |
||
3 | 4 | 3 | This would make a neat casual game - I only wish it had some kind of winning or loosing condition. |
||
3 | 4 | 3 | Pretty good job. The controls are simple and intuitive, and the graphics are smooth. It wasn't clear to me if/when I ever took damage. I feel like I hit a lot of red things and never died. Were those red things in the middle also hurting me? I couldn't tell. And sometimes it seemed like the germs on the side would randomly disappear. I wasn't always sure what was going on. |
||
4 | 3 | 4 | Interesting enough, but it got a bit old after a while. Needs more than than an ever-increasing number of enemies to keep it interesting. |
||
2 | 3 | 2 | Quite confusing at first and I'm still not sure I understand everything but I have most of the |
||
2 | 3 | 4 | It was fun in the beginning but later on it felt impossible to even hold a higher score (to much reds and the green ones are directly beneath the red stars). |
||
3 | 4 | 4 | When switching to a new level, an enemy can appear in front of you while you're in flight, giving |
||
4 | 4 | 4 | I wish there was a way to get back to the main menu or display the achievements - I keep forgetting what I wanted to achieve. Apart from than that, good work! |
||
5 | 5 | 5 | AWESOME! |
||
4 | 4 | 4 | A solid entry! I played it lots! At first, I thought the red 'eyes' were just higher-scoring collectables, until after a few levels I paid more attention to my score and saw they are to be avoided! :-) |
||
4 | 4 | 5 | Very nice game, awesome and easy graphics, very good playability, well done! |
||
2 | 4 | 4 | Good at first, but unfun once you play it long enough. |