PyWeek - Welcome to World Corporation - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
---|---|---|---|---|---|
3 | 3 | 3 | Very comprehensive gameplay, a little more in the graphics/sound department wouldn't hurt. |
||
2 | 3 | 4 | Interesting. But I haven't seen how the skills affect the game. |
||
2 | 2 | 4 | Nice game, but perhaps unfinished? I couldn't figure out how to win... Maybe I was missing something, I did try playing it several different ways :( |
||
2 | 3 | 4 | Neat idea, nice graphics. Needs more balancing and challenge to add fun. |
||
2 | 3 | 4 | Seemed to take too long to get promoted. I was the only person with reputation in the game (about |
||
5 | 2 | 4 | At first glance it seemed really complicated and I shelved it for the end of my reviewing session, but picking it back up again, reading the readme, it's not that complicated and is actually a lot of fun! The game lasts pretty long so a save feature would have been nice. As it is I am leaving it open until I win. Thanks for the funness. |
||
4 | 4 | 4 | x Add a screenshot to your game, its easier to find on the entry-list page that way and makes it |
||
2 | 2 | 3 | it doesn't have any bugs that i noticed but the game is not complete - there is no possibility to win and it is getting boring very fast |
||
4 | 3 | 3 | Nice concept. Just needs some balancing :-) |
||
4 | 5 | 4 | There was a lot of polish on this. I liked the concept. It is funny that there were a couple of climb the social ladder games, this is one of the better. |
||
3 | 3 | 4 | I didn't manage to win the game or get far - but I always thought "let's try this one last thing", so I'd say it's fun but needs more options or a clearer direction |
||
5 | 3 | 2 | this was pretty fun, especially when I destroyed everyones reputation around me. The ending screen was confusing. Does OWNED! mean I now own the company or that since I destroyed everyone's reputation they threw me off the building and I'm trailing mony behind me? could have used some more interesting visuals and sounds though. Otherwise very fun. |
||
2 | 2 | 4 | points for exploring the "turn based office politics sim" genre. |
||
3 | 5 | 4 | Nice selection of font and graphics. The game is very polished, But not my kind of game. |
||
3 | 3 | 3 | Pretty decent game, it got a little meticulous near the end, and the skills and abilities seemed a little skewed, but otherwise a good entry. |
||
4 | 4 | 4 | It could of been better but I liked what was made. |
||
4 | 2 | 4 | This is a very mean game. And FUN (although I'll probably not play this release over and over again - not enough content and challenge yet). Hope you'll keep going! |
||
3 | 4 | 4 | Haha! Excellent game! It was especially fun right at the beginning before I knew what I was doing -- I snooped for too many secrets, and eventually just learned to bide my time and work up my subterfuge and socialization skills. It was a really good game that way -- excellently creative! The graphical look and feel was fantastic -- I really enjoyed it. The interface was wonderfully polished as well -- it was just an excellent game overall. |
||
4 | 3 | 3 | i love sims |
||
2 | 2 | 4 | Nice game thingy... |
||
3 | 3 | 3 | There seemed to be some quirks with the promotions... at one point I had a 95% reputation but I hadn't sullied anyones reputation above mine despite my reputation being 3x anyone ahead of me and having a 100% relationship with all of the people above theirs, and I still wasn't getting a promotion. This game kind of reminded me of those old Lemonaide stand type games for the Apple II. |
||
4 | 4 | 4 | Nice game! As pointed out by you there are some additions to the AI missing (working against the player character etc.), but what you have done within this one week looks good :) |
||
4 | 3 | 4 | I liked this game, and I played all the way to the top. I am not sure whether I'd play it again after finishing it once, but it did keep my attention quite a while. The user interface is clear and easy. The concept is quite innovative as well, and fits the team well. It's a rather dismal view of the corporate world, but oh well. :) I would be interesting in seeing ways to enhance the replayability of this game however. Perhaps the unexpected happens once every while. Perhaps some mini games. Perhaps the player gets secrets. I'm not sure. Nice effort! I enjoyed this game. |
||
2 | 3 | 2 | Well, the game is winnable, but the gameplay leaves much to be desired. Optimizing one's career advancement isn't that interesting, and doesn't feel like one is very involved in the whole thing - better writing would've helped to keep the player interested. The game could tell what kind of secrets the player finds out and exposes, for example. I like the graphical style, but the UI is not very straightforward for the beginner - it takes a while to understand what things are clickable on the map. Emphasizing the texts graphically would've definitely helped. |
||
4 | 3 | 3 | Reminds me of a Sim game. Nice work. |
||
4 | 3 | 4 | Very cool! Work your way up the corporate ladder by being sneaky and pretending to work. I played it to the end. |
||
2 | 4 | 4 | I liked the look of the game, but simulation type games aren't really my thing. Socializing your way to the top of the corporate ladder isn't all that fun in my opinion, but I'm sure others might think so. |
||
5 | 3 | 4 | Really fun! A bit intimidating at first, but once you got the hang of it, it wasn't that bad. |
||
3 | 3 | 3 | I kinda liked this one. I just wish it had some other different activities to be done and other events in the game. The graphics, though looking very amateurish, actually add to ambience. As with most pyweek entries, I missed some sound effects and soundtrack. Maybe some elevator music would be perfect for this game. ;) |
||
3 | 3 | 4 | This game was interesting. It's one of the few that I've played so far that I'm actually planning on going back to, mostly out of curiousity and to try a couple new strategies. Anyways, it was certainly better than most. I didn't get as much feedback as I'd like: "a week has passed..." doesn't do much for me. There could have been a little more excitement in that arena, I suppose, or maybe I'll discover it when I play longer. |