Looks like I'll have time again. Expect nonsense with a side of programmer graphics.
So my preparation for this event has been somewhat lax. Basically none at all. I correctly guessed the theme ("6"), but had no ideas to support it. I had something for Ripples, Fold and even The Barber of Seville (an incremental barbershop empire game) but nothing for six. So I took the dogs for a walk.
I played around with a western "6-Shooter" idea and several abstract hexagonal tile ideas but nothing stuck. Then I came up with an idea for a simulation game. I'll have to mull this one over to see how I can make it, you know, fun.