Team Solo

Looks like I'll have time again. Expect nonsense with a side of programmer graphics.


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So my preparation for this event has been somewhat lax.  Basically none at all.  I correctly guessed the theme ("6"), but had no ideas to support it.  I had something for Ripples, Fold and even The Barber of Seville (an incremental barbershop empire game) but nothing for six.  So I took the dogs for a walk.

I played around with a western "6-Shooter" idea and several abstract hexagonal tile ideas but nothing stuck.  Then I came up with an idea for a simulation game.  I'll have to mull this one over to see how I can make it, you know, fun.

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