PyWeek - Team strong - feedback

Fun Prod Inno Disq N/W Comments
2 3 3

Couldn't beat the second level. I feel this may be harder than intended on a Mac laptop without a right mouse button. The victory conditions felt pretty fine in any case, and it seemed like there was a large random factor in how many of the birds came in on a collision course with the turbines.

4 3 4

4 4 5

Fun! All around good job. :)

4 4 4

A solid game. My #1 complaint is that some more easy levels in the beginning whould have been nice.

4 4 4

Really good game

3 3 4

I think it would be better if the player had a bit more control over the fans that shoot the birds ,
e.g. hold down the mouse longer for more of a push. As it is it's still playable but can be
challenging at times when there is a lot of birds close together

4 5 5

Pretty interesting game, introducing a bit of science into arcade world.

4 4 5

Very original idea, and it works pretty well. After level 1, I didn't find much use for the
upward gust. All the intro physics is kind of neat, but a 8kg seagull?! The music really sets the
mood. Good choice.

4 3 3

this game was more fun than it sounded reading the instructions. the momentum effects of the different bird types added some strategy, and i didn't realize at first that the best approach for the 3rd level was to go under the last two turbines than over them. smashing birds with turbine blades was also more satisfying than it probably should be.

4 4 4

Interesting idea, well executed.

For some reason, I found the second level prohibitively hard. I successfully complete all the others, though.

I like the way the birds' masses affect their deflection. It might be a good idea to make different birds different sizes as well as colours to make is clearer which ones are heavier.

2 3 3

the birds bouncing off the ceiling was a little wierd

3 4 3

Nice graphical concept, and the idea isn't bad, but it takes few minutes and you get bored, it needs more levels or some extras... But finnaly nice job for one week... ;-)

4 4 4

Really, the only thing I noticed that seemed really rough was the timer. Having it count down to 0 instead of up would have made the display more helpful. Also, adding the target kWh value would have helped, too.

Other than that, this was well-done, if a little simple and slightly unpolished.

3 3 4

Fun.
Balanced.
Has awards and in-game instructions.
Seems like the strategy is just to stay in one place and always do the same thing (either shoot up or down).
Are velocities randomized?

2 4 4

I'm not sure the idea works.

3 3 3

high flyer's too hard ?

3 4 4

Very nice idea! :)

3 3 4

Awkward, but entertaining, little puzzle game.

3 3 4

good idea

2 3 2

Defense systems!

4 4 5

Enjoyed the bird balancing mechanic and the dual mouse button game play. Turbines, birds and backgrounds all very nicely drawn.

2 3 3

Thanks for the Gold Star award :P (all awards are nice). What's here is not bad, but not too much.

4 4 4

An interesting concept.

3 3 3

Birds bounce off the sky???

3 4 4

Very nice game!

4 3 4

Quite fun. Would have been better if the waves of birds were not random - would have allowed you to plan a strategy for re-positioning them. As it was, it was too difficult.

4 3 5

Interesting game! Throwing some air under the birds and ecologic concern seems awesome. Careful graphic presentation in some parts, but completelly disastrous on other parts.