PyWeek - Team Chuck Norris Is God - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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3 | 3 | 3 | Nice but it didn't go beyond level 3 even though they were all in the right spots. |
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3 | 3 | 3 | A nice puzzle; a bit too easy for my taste. A few more levels would have been great. |
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2 | 2 | 4 | interesting idea, but the game needs gameplay. |
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3 | 3 | 2 | Nice game, but the control is some times difficult. |
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2 | 2 | 3 | didnt clear the screen on the first menu; didnt compare the image itself, but the exact position of the sphere.. |
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1 | 2 | 2 | Couldn't work out the control to twist segments. |
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3 | 2 | 3 | I like the concept of the game, but I feel like it needs something more. Without the hint it's too hard on the second level forward, with the hint it becomes just a game to align the boxes according to a picture. Maybe with something in between, maybe make the colors hints, or give a text hint of what you're expected to find. This is just a suggestion, though. I do like it the way it is as well. |
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2 | 3 | 2 | This was a bit simple really and didn't last very long ... also the mouse controls are really screwy, once the ball is turned around the controls become reversed somehow. |
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1 | 1 | 1 | yes | File "c:\python25\lib\site-packages\PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\GLUT\special.py", line 73, in <module> _base_glutDestroyWindow = GLUT.glutDestroyWindow AttributeError: 'NoneType' object has no attribute 'glutDestroyWindow' (Windows XP SP 2) |
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3 | 2 | 5 | Please add more levels, and also "key repeating" would be nice. And a ticking timer! And, and, and... sounds! I really liked playing it. |
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3 | 3 | 4 | Fun and an unusual idea |
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3 | 3 | 5 | Are you insane? Yes? Good. |
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1 | 2 | 4 | Original idea, but lacks any puzzle elements. Camera control is more intuitive if you change it to glRotatef(zrot,1,0,0); glRotatef(yrot,0,1,0); |
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2 | 3 | 4 | Chuck Norris literally makes the world smile with him. (Best I could come up with.) Nice, simple, straightforward game. My main complaint was the vertical panning was opposite my intuition--games should really let the user configure that. Also, a couple graphical issues. The startup screen didn't display |
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3 | 2 | 4 | My first thought was that it was too easy, but once you get to level 3 it definitely becomes more of a challenge. I didn't care for the inverse mouse in the vertical direction. |
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3 | 1 | 1 | Fun for a simple little thing. You should probably clear the screen on startup; I thought it had crashed when it first loaded. |
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2 | 2 | 4 | Nice idea, but the levels need to be more polished to add fun |
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2 | 2 | 3 | The sphere could use better lightning, the rotation mechanics are a bit weird. I didn't find much find in arranging the sphere (perhpas twisting in two directions cuould turn it into an interesting rubik madness, although a lot harder) |
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2 | 2 | 3 | You succeded in you plan to make something that runs! ;) |
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1 | 2 | 2 | Nice puzzle game, the trackball interface was a little awkward. |
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3 | 3 | 3 | Nice game. Thanks! |
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3 | 2 | 4 | nice idea |
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3 | 2 | 3 | An ok game.. May become a good one with some levels.. :) |
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3 | 2 | 4 | The trackball control works in a very unintuitive way -- the directions seem to get reversed when the ball is upside down. This makes it rather frustrating to control. |
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4 | 3 | 4 | Nice puzzle. I couldn't seem to beat level 3 even though it looked right, maybe it'd be good to |
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2 | 2 | 4 | Not bad, but it didn't attract to me. |
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3 | 3 | 3 | yes | Did not work for me... please see below:<br> |
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1 | 2 | 1 | little boring toy, |
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3 | 2 | 4 | was a bit hard to play |
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3 | 3 | 4 | Not much to say other than it's fun to play, but could use some sounds.. |