PyWeek - boiserm - feedback

Fun Prod Inno Disq N/W Comments
3 2 3

aww this looks like it could be really fun! :)

1 2 3

needs to finish this game. it did work, but got too many segfaults.

3 3 4

This game crashes most of the times the cat hits the ground, but other than that, this is great. I really would have liked if you had more time to work on it, this has lots of potential for fun, just the execution hasn't explored that so well yet. You should also tweak the difficulty of the game, make it easier to control the cat, the way it is now is a bit crazy. This one is definitely a game to be continued to be worked on. The concept is simply fun.

3 2 3

The game has good potential... the idea is funny... add music, sounds, fix the crashes :-) and release new version!

2 4 4

Develop this more and it will be really good fun - as it stands, it's quite difficult to do anything without killing the cat, which distresses me, even if it does have 9 lives!

3 2 3

Wow, pretty fun, for a bit. Crashed a lot. Had to rename libchipmunk32.so to libchipmunk.so to get it to work. Just a guess, but you might want to put instructions for that in there somewhere.

2 1 2

Erm, the game wasn't finished, and what was there didn't work well. Interesting idea though.

4 3 4

Awesome idea. Would have been nice to have a few levels that introduced obstacles... but this was super fun.

2 3 3

I really wish this game were finished too!

3 3 3

Sometime, It cannot running on my linux machine, it is unstable.

1 3 3

Seems to be impossible to jump high enough to clear the obstacles.

1 1 1 yes

Crash when I first hit the pavement:<br>
<pre>oading chipmunk for Windows (32bit) [C:\Users\saluk\Downloads\pyweek7games\StreetSurf-0.4\gamelib\pymunk\chipmunk.dll]
Traceback (most recent call last):
File "run_game.pyw", line 4, in <module>
main.main()
File "C:\Users\saluk\Downloads\pyweek7games\StreetSurf-0.4\gamelib\main.py", line 35, in main
pyglet.app.run()
File "C:\Python25\Lib\site-packages\pyglet\app\__init__.py", line 264, in run
EventLoop().run()
File "C:\Python25\Lib\site-packages\pyglet\app\win32.py", line 65, in run
_user32.GetMessageW(ctypes.byref(msg), 0, 0, 0)
WindowsError: exception: access violation writing 0xFFDD0152</pre>

1 1 1 yes

[ors@goofy StreetSurf-0.4]$ python run_game.py
Loading chipmunk for Linux (32bit) [/home/ors/uthcode/trunk/python/pyweek/StreetSurf-0.4/gamelib/pymunk/libchipmunk32.so]
Loading chipmunk for Linux (32bit) [/home/ors/uthcode/trunk/python/pyweek/StreetSurf-0.4/gamelib/pymunk/libchipmunk.so]
Traceback (most recent call last):
File "run_game.py", line 3, in <module>
from gamelib import main
File "/home/ors/uthcode/trunk/python/pyweek/StreetSurf-0.4/gamelib/main.py", line 19, in <module>
import pymunk
File "/home/ors/uthcode/trunk/python/pyweek/StreetSurf-0.4/gamelib/pymunk/__init__.py", line 14, in <module>
import _chipmunk as cp
File "/home/ors/uthcode/trunk/python/pyweek/StreetSurf-0.4/gamelib/pymunk/_chipmunk.py", line 8, in <module>
chipmunk_lib = load_library("chipmunk", print_path=_lib_debug)
File "/home/ors/uthcode/trunk/python/pyweek/StreetSurf-0.4/gamelib/pymunk/libload.py", line 44, in load_library
lib = ctypes.cdll.LoadLibrary(libfn)
File "/usr/local/lib/python2.6/ctypes/__init__.py", line 431, in LoadLibrary
return self._dlltype(name)
File "/usr/local/lib/python2.6/ctypes/__init__.py", line 353, in __init__
self._handle = _dlopen(self._name, mode)
OSError: /home/ors/uthcode/trunk/python/pyweek/StreetSurf-0.4/gamelib/pymunk/libchipmunk.so: cannot open shared object file: No such file or directory
[ors@goofy StreetSurf-0.4]$

2 3 5

Could be an excellent game if it was playable :) I just kept running into things and couldn't do much to avoid them. Also, I needed to rename libchipmunk32.so to libchipmunk.so to make it work (a common thing with pymunk games)

1 1 3

facundo@pomcat:~/pyw7/StreetSurf/StreetSurf-0.4$ python run_game.py
Loading chipmunk for Linux (32bit) [/home/facundo/pyw7/StreetSurf/StreetSurf-0.4/gamelib/pymunk/libchipmunk32.so]
Fallo de segmentaciĆ³n

2 1 3

ln -s libchipmunk32.so libchipmunk.so

Not really working properly, but still fun to watch.

3 3 4

The cat seems kind of hard to steer (well, it's a cat on a trashcanlid tied to a driving truck..) - great for a second attempt on a game, no kidding. Please finish it. :)

2 3 4

Wish it were done, you made a really good start :)

1 2 4

I think I agree with HanClinto, who gave you the " Game I most wish were completed " award. Seeing
the cat on the lid fly through the air for the first time is laugh-out-loud-hilarious.

Unfortunately, the game doesn't seem playable yet. I can't jump high enough to get over the
fire hydrants without bouncing off of them. After that I can land it, but only if no obstacles
show up immediately. And I can't survive a postal box at all. It's no fun being killed by random
number generator.

3 1 3

I like string use

2 2 4

<p>AS it is now, it plays impossible. Need a lot more of tuning and playtesting (on physics, object size, magnitude of collisions to die)

<p>The idea is nice... I'd like to see a working version

4 2 3

Loved the game, Its fun when they are hard, but given time if you could add sounds it may help the anticipation of objects. That and it sometimes freezes on my death when I play.

1 1 1 yes

;(

3 3 3

Fun! But difficult control :D

2 3 3

This one had so much potential to be fun. Work on this more!

4 5 4

it seems to freeze after the cat crashes, but other than that holy crap it's crazy. very fun. great concept and not a bad start.

3 3 3

Nice job on the game! I would have given you higher marks for production, but the game crashed on me pretty severely a couple of times, including a pretty bad lock on my computer. The actual surfing was a lot of fun to play -- I loved the string physics and the sparks that shot off the bottom of your trash can lid, and the way you could skip off of fire hydrants. That was sweet! I couldn't consistently get past mailboxes without dying -- I would absolutely love to see an updated version of this game, as the surfing felt fantastic and it was a lot of fun to play for the short periods where I wasn't hemmed in by mailboxes or spinning off uncontrollably towards the truck.<br><br>

All told, *fantastic* job on such a short-notice game -- you certainly captured my attention, and the whole idea of surfing the street on top of a trash can lid in a shower of sparks is just fantastic. :-D Keep up the good work -- can't wait for you next entry! I can hardly believe this is your second game -- you're doing fantastically!

2 2 4

a good idea for a casual game. if it was tuned a bit more it could be pretty fun. unfortunately the final version is really hard and crashes if the cat lands upside down, so it's not very playable. the graphics style is nice, and consistent.

3 3 3 yes

python run_game.py
Loading chipmunk for Linux (32bit) [/home/macarse/down/7/StreetSurf/StreetSurf-0.4/gamelib/pymunk/libchipmunk32.so]
Loading chipmunk for Linux (32bit) [/home/macarse/down/7/StreetSurf/StreetSurf-0.4/gamelib/pymunk/libchipmunk.so]
Traceback (most recent call last):
File "run_game.py", line 3, in <module>
from gamelib import main
File "/home/macarse/down/7/StreetSurf/StreetSurf-0.4/gamelib/main.py", line 19, in <module>
import pymunk
File "/home/macarse/down/7/StreetSurf/StreetSurf-0.4/gamelib/pymunk/__init__.py", line 14, in <module>
import _chipmunk as cp
File "/home/macarse/down/7/StreetSurf/StreetSurf-0.4/gamelib/pymunk/_chipmunk.py", line 8, in <module>
chipmunk_lib = load_library("chipmunk", print_path=_lib_debug)
File "/home/macarse/down/7/StreetSurf/StreetSurf-0.4/gamelib/pymunk/libload.py", line 44, in load_library
lib = ctypes.cdll.LoadLibrary(libfn)
File "/usr/lib/python2.5/ctypes/__init__.py", line 431, in LoadLibrary
return self._dlltype(name)
File "/usr/lib/python2.5/ctypes/__init__.py", line 348, in __init__
self._handle = _dlopen(self._name, mode)
OSError: /home/macarse/down/7/StreetSurf/StreetSurf-0.4/gamelib/pymunk/libchipmunk.so: cannot open shared object file: No such file or directory

1 3 4

not fun at all :(

1 1 1 yes

Don't have chipmunk. Not going to install it. Sorry.

1 1 1 yes

eric@dre> !p
python run_game.py
Loading chipmunk for Darwin (32bit) [/Users/eric/Desktop/StreetSurf-0.4/gamelib/pymunk/libchipmunk.dylib]
Traceback (most recent call last):
File "run_game.py", line 3, in <module>
from gamelib import main
File "/Users/eric/Desktop/StreetSurf-0.4/gamelib/main.py", line 19, in <module>
import pymunk
File "/Users/eric/Desktop/StreetSurf-0.4/gamelib/pymunk/__init__.py", line 14, in <module>
import _chipmunk as cp
File "/Users/eric/Desktop/StreetSurf-0.4/gamelib/pymunk/_chipmunk.py", line 8, in <module>
chipmunk_lib = load_library("chipmunk", print_path=_lib_debug)
File "/Users/eric/Desktop/StreetSurf-0.4/gamelib/pymunk/libload.py", line 48, in load_library
lib = ctypes.cdll.LoadLibrary(libfn)
File "/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/ctypes/__init__.py", line 431, in LoadLibrary
return self._dlltype(name)
File "/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/ctypes/__init__.py", line 348, in __init__
self._handle = _dlopen(self._name, mode)
OSError: dlopen(/Users/eric/Desktop/StreetSurf-0.4/gamelib/pymunk/libchipmunk.dylib, 6): image not found
eric@dre> python
Python 2.5.2 (r252:60911, Feb 22 2008, 07:57:53)
[GCC 4.0.1 (Apple Computer, Inc. build 5363)] on darwin
Type "help", "copyright", "credits" or "license" for more information.
>>> import pymunk
Loading chipmunk for Darwin (32bit) [/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/site-packages/pymunk-0.8-py2.5.egg/pymunk/libchipmunk.dylib]

2 2 3

Its so mean! The poor pussy cat.

3 3 4

Was kinda hard! For some reason the game crashed when the cat ended up hitting the road upside down. Nice idea though and the basic game isn't bad either!

2 2 4

I really liked the idea of this game and with some polish it could've been a very good game :)

I laughed so much when the cat fell on it's head (aguess that makes me a dog person.. ;)