PyWeek - StinkyGames - feedback
busterbeam
gummbum
A nice looking action game. I had trouble with the ship handling. It was not nimble enough for me and I kept ramming the baddies in the tiny window no matter how hard I mashed the movement keys; dead in less than a minute. I wish I had been able to see more of the game.
cprogrammer1994
I managed to bring down only one boss. The others seemed to be too strong to me. I think the ship should have been faster. The bosses can instant kill on spawn. You should consider adding a respawn or similar. Nicely done.
DR0ID
Nice time slowing effect. The bosses were a bit too hard especially if one cannot repeat a level (death resets all accomplished levels).
Cosmologicon
Cool, I like that there are three different bosses with different challenging behavior, and I like being able to face them in any order. I like that it slowed down so much during the waves, because I never could have survived that at full speed.
PyTM30
I had to remove the menu music as there seems to be a bug on my system with ffmpeg loading the mp3; other than that it's a competent game. Well done.
pillitoka
Good attempt. Keep at it.
Tried a few modes. Maybe tweak the spawning position of the drones to not be too close to the player.
mit-mit
Ouch! My wrist hurts :) ... I liked your game, it was fun! Was pretty manic trying to fend off the horde of approach spacecraft, and bosses were pretty challenging. I liked the graphics, sound and music, felt like a nice well-rounded experience. Good work!
preatomicprince
Game does what it says on the tin. Had issues on all levels with framerate dropping and freezing after a minute or so
Quite laggy, didn't feel quite responsive. The graphics were quite clean. I understand it takes after space invaders. but that old control method is rubbish