PyWeek - We're So Sorry... - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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2 | 2 | 3 | Interesting idea. I liked the story element and the strange feel of it (sound!). Some more |
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2 | 2 | 3 | The aspect can be improved a lot. It's unfortunately probably not the kind of game I enjoy the |
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2 | 2 | 2 | The abstractness of the graphics and the story worked together. It wasn't really a finished |
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2 | 3 | 2 | JRPG-esque game with minimal graphics. You're a block, you can move, but all you can do is touch |
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4 | 3 | 4 | Well, there where 2 cubes and some text. All wrapped up in some weird, very well fitting 8Bit |
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2 | 2 | 3 | Not much in the way of gameplay or strategy, but I was interested by the storyline. More |
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2 | 2 | 2 | I managed to finish the game just by continuously striking, but not sure if I just got lucky. |
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4 | 4 | 3 | nice little game, well done |
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4 | 1 | 3 | A neat little story. |
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2 | 2 | 3 | . |
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3 | 2 | 1 | I played till the ending. |
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1 | 1 | 1 | Game was hardly anything. Really not enjoyable, but at least it was over quick! |
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3 | 2 | 3 | Well, this was interesting, at some level. Very simple, but the texts were good, imo. |